[PATCH vkd3d 2/6] vkd3d-shader/hlsl: Write SM4 store instructions.

Matteo Bruni matteo.mystral at gmail.com
Thu Aug 26 10:47:00 CDT 2021


On Tue, Aug 24, 2021 at 8:18 AM Zebediah Figura <zfigura at codeweavers.com> wrote:
>
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
>  libs/vkd3d-shader/hlsl_sm4.c | 116 ++++++++++++++++++++++++++++++++++-
>  1 file changed, 114 insertions(+), 2 deletions(-)
>
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index 15927671..2e304c5a 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c

> @@ -599,6 +600,64 @@ static unsigned int sm4_swizzle_type(enum vkd3d_sm4_register_type type)
>      }
>  }
>
> +static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *reg,
> +        unsigned int *writemask, const struct hlsl_deref *deref, const struct hlsl_type *data_type)
> +{
> +    const struct hlsl_ir_var *var = deref->var;
> +
> +    if (var->is_output_semantic)
> +    {
> +        bool has_idx;
> +
> +        if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, true, &reg->type, &has_idx))
> +        {
> +            if (has_idx)
> +            {
> +                reg->idx[0] = var->semantic.index;
> +                reg->idx_count = 1;
> +            }
> +
> +            if (reg->type == VKD3D_SM4_RT_DEPTHOUT)
> +                reg->dim = VKD3D_SM4_DIMENSION_SCALAR;
> +            else
> +                reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> +            *writemask = (1u << data_type->dimx) - 1;
> +        }
> +        else
> +        {
> +            struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type);
> +
> +            assert(hlsl_reg.allocated);
> +            reg->type = VKD3D_SM4_RT_OUTPUT;
> +            reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> +            reg->idx[0] = hlsl_reg.id;
> +            reg->idx_count = 1;
> +            *writemask = hlsl_reg.writemask;
> +        }
> +    }
> +    else
> +    {
> +        struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type);
> +
> +        assert(hlsl_reg.allocated);
> +        reg->type = VKD3D_SM4_RT_TEMP;
> +        reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> +        reg->idx[0] = hlsl_reg.id;
> +        reg->idx_count = 1;
> +        *writemask = hlsl_reg.writemask;
> +    }
> +}
> +
> +static void sm4_register_from_node(struct sm4_register *reg, unsigned int *writemask, const struct hlsl_ir_node *instr)
> +{
> +    assert(instr->reg.allocated);
> +    reg->type = VKD3D_SM4_RT_TEMP;
> +    reg->dim = VKD3D_SM4_DIMENSION_VEC4;
> +    reg->idx[0] = instr->reg.id;
> +    reg->idx_count = 1;
> +    *writemask = instr->reg.writemask;
> +}
> +
>  static uint32_t sm4_encode_register(const struct sm4_register *reg)
>  {
>      return (reg->type << VKD3D_SM4_REGISTER_TYPE_SHIFT)

I'm a bit annoyed by the fact that sm4_register_from_deref() here
takes into account only the subset of derefs / registers that matter
for the store instruction. OTOH this is "fixed" in the next patch and
there aren't clearly better alternatives, so I guess I'll bite the
bullet :)



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