[PATCH 6/6] d3d11: Use wined3d_device_context_set_sampler().
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 17 06:46:24 CDT 2021
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[PATCH 6/6] d3d11: Use wined3d_device_context_set_sampler().
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[PATCH 1/6] wined3d: Pass a wined3d_device_context to wind3d_cs_emit_set_shader_resource_view().
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 6/6] d3d11: Use wined3d_device_context_set_sampler().
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[PATCH 1/6] wined3d: Pass a wined3d_device_context to wind3d_cs_emit_set_shader_resource_view().
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