[PATCH 5/5] wined3d: Use wined3d_mask_from_size() in wined3d_fixup_alpha().
Henri Verbeet
hverbeet at codeweavers.com
Fri Sep 10 14:32:51 CDT 2021
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/texture.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 6663e788e9c..08b57cf1a36 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -2358,7 +2358,7 @@ static void wined3d_fixup_alpha(const struct wined3d_format *format, const uint8
unsigned int x, y;
byte_count = format->byte_count;
- alpha_mask = ((1u << format->alpha_size) - 1) << format->alpha_offset;
+ alpha_mask = wined3d_mask_from_size(format->alpha_size) << format->alpha_offset;
switch (byte_count)
{
--
2.20.1
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