[PATCH vkd3d 3/5] vkd3d: Use a helper function to copy descriptor set layouts to an array.
Conor McCarthy
cmccarthy at codeweavers.com
Fri Feb 4 09:55:19 CST 2022
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
libs/vkd3d/state.c | 22 ++++++++++++++--------
1 file changed, 14 insertions(+), 8 deletions(-)
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 0f194641..cb7bb650 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -1191,6 +1191,17 @@ static HRESULT vkd3d_create_pipeline_layout(struct d3d12_device *device,
return S_OK;
}
+static unsigned int d3d12_root_signature_copy_descriptor_set_layouts(const struct d3d12_root_signature *root_signature,
+ VkDescriptorSetLayout *vk_set_layouts)
+{
+ unsigned int i;
+
+ for (i = 0; i < root_signature->vk_set_count; ++i)
+ vk_set_layouts[i] = root_signature->descriptor_set_layouts[i].vk_layout;
+
+ return i;
+}
+
static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signature,
struct d3d12_device *device, const D3D12_ROOT_SIGNATURE_DESC *desc)
{
@@ -1287,12 +1298,8 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
vkd3d_free(binding_desc);
binding_desc = NULL;
- for (i = 0; i < root_signature->vk_set_count; ++i)
- {
- vk_layouts[i] = root_signature->descriptor_set_layouts[i].vk_layout;
- }
-
- if (FAILED(hr = vkd3d_create_pipeline_layout(device, root_signature->vk_set_count,
+ i = d3d12_root_signature_copy_descriptor_set_layouts(root_signature, vk_layouts);
+ if (FAILED(hr = vkd3d_create_pipeline_layout(device, i,
vk_layouts, root_signature->push_constant_range_count,
root_signature->push_constant_ranges, &root_signature->vk_pipeline_layout)))
goto fail;
@@ -1898,8 +1905,7 @@ static HRESULT d3d12_pipeline_state_init_uav_counters(struct d3d12_pipeline_stat
state->uav_counters.binding_count = uav_counter_count;
descriptor_binding = 0;
- for (set_index = 0; set_index < root_signature->vk_set_count; ++set_index)
- set_layouts[set_index] = root_signature->descriptor_set_layouts[set_index].vk_layout;
+ set_index = d3d12_root_signature_copy_descriptor_set_layouts(root_signature, set_layouts);
for (i = 0, j = 0; i < shader_info->descriptor_count; ++i)
{
--
2.34.1
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