[PATCH] winegstreamer: Do not block forever if EOS races with command queue.
Nikolay Sivov
nsivov at codeweavers.com
Wed Feb 9 02:46:08 CST 2022
On 2/9/22 10:56, Giovanni Mascellani wrote:
> Hi,
>
> Il 09/02/22 07:27, Nikolay Sivov ha scritto:
>> I think this will benefit from some locking, protecting source state.
>
> My understanding is that access to the media source state is (mostly)
> already serialized by the fact that the commands queue only allows one
> job at a time. It doesn't mean that there are no bug (as my patch
> exposes), but first you should identify the issues that need to be
> addressed, I think.
I mean access to state fields, like "state" or "eos". That's easy to see
for shutdown state checks. Async commands are serialized, in a sense,
but it's questionable functionality too. For example queuing 3 sample
requests, and then stopping will have to process these 3 requests first,
and then stop command. While in fact it might as well drop pending
requests and transition right when Stop() is called.
>
> Giovanni.
>
More information about the wine-devel
mailing list