[PATCH 1/4] d3dx9: Return D3DERR_INVALIDCALL from ID3DXEffect::BeginPass() if the effect is not started.

Matteo Bruni mbruni at codeweavers.com
Wed Feb 9 05:51:26 CST 2022


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>



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