[PATCH 1/2] wined3d: Use the chunk allocator for GL texture buffers.
Henri Verbeet
hverbeet at codeweavers.com
Wed Feb 9 12:43:07 CST 2022
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 2/2] wined3d: Use the chunk allocator for GL uniform buffers.
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[PATCH] xolehlp: Build without -DWINE_NO_LONG_TYPES.
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