[PATCH 1/4] wined3d: Move struct wined3d_buffer_ops to buffer.c.
Zebediah Figura
zfigura at codeweavers.com
Mon Feb 14 17:57:17 CST 2022
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
dlls/wined3d/buffer.c | 12 ++++++++++++
dlls/wined3d/wined3d_private.h | 12 ------------
2 files changed, 12 insertions(+), 12 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 902ab720396..bb8f9753468 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -37,6 +37,18 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
#define VB_MAXFULLCONVERSIONS 5 /* Number of full conversions before we stop converting */
#define VB_RESETFULLCONVS 20 /* Reset full conversion counts after that number of draws */
+struct wined3d_buffer_ops
+{
+ BOOL (*buffer_prepare_location)(struct wined3d_buffer *buffer,
+ struct wined3d_context *context, unsigned int location);
+ void (*buffer_unload_location)(struct wined3d_buffer *buffer,
+ struct wined3d_context *context, unsigned int location);
+ void (*buffer_upload_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, const void *data,
+ unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges);
+ void (*buffer_download_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data,
+ unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges);
+};
+
static void wined3d_buffer_evict_sysmem(struct wined3d_buffer *buffer)
{
if (buffer->flags & WINED3D_BUFFER_PIN_SYSMEM)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index d0e4f0cdfaf..51a7c2ffb10 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -5122,18 +5122,6 @@ enum wined3d_buffer_conversion_type
CONV_POSITIONT,
};
-struct wined3d_buffer_ops
-{
- BOOL (*buffer_prepare_location)(struct wined3d_buffer *buffer,
- struct wined3d_context *context, unsigned int location);
- void (*buffer_unload_location)(struct wined3d_buffer *buffer,
- struct wined3d_context *context, unsigned int location);
- void (*buffer_upload_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, const void *data,
- unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges);
- void (*buffer_download_ranges)(struct wined3d_buffer *buffer, struct wined3d_context *context, void *data,
- unsigned int data_offset, unsigned int range_count, const struct wined3d_range *ranges);
-};
-
struct wined3d_buffer
{
struct wined3d_resource resource;
--
2.34.1
More information about the wine-devel
mailing list