[PATCH vkd3d 5/5] vkd3d-shader/hlsl: Correctly calculate offsets for array elements.
Giovanni Mascellani
gmascellani at codeweavers.com
Fri Feb 18 07:52:24 CST 2022
Hi,
Il 16/02/22 06:29, Zebediah Figura ha scritto:
> +% In SM4, arrays are always aligned to the next vec4, although structs are not.
Another minor comment: the point here is not the alignment of "arrays",
but of "array elements". Which kind of implies the alignment for the
whole array, but it's a stricter condition.
Giovanni.
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