[PATCH vkd3d 3/5] vkd3d-shader: Callers of vkd3d_shader_get_supported_target_types() should ignore unrecognised target types.

Henri Verbeet hverbeet at codeweavers.com
Fri Feb 25 12:36:37 CST 2022


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 include/vkd3d_shader.h | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 3c7cc4d1..6ce98194 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -1477,7 +1477,8 @@ VKD3D_SHADER_API const char *vkd3d_shader_get_version(unsigned int *major, unsig
 VKD3D_SHADER_API const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(unsigned int *count);
 /**
  * Returns the target types supported, with the given source type, by
- * vkd3d_shader_compile().
+ * vkd3d_shader_compile(). Future versions of the library may introduce
+ * additional target types; callers should ignore unrecognised target types.
  *
  * \param source_type Source type for which to enumerate supported target types.
  *
-- 
2.20.1




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