[PATCH 4/5] d2d1: Implement RegisterEffectFromString().
Ziqing Hui
zhui at codeweavers.com
Mon Jun 6 05:31:13 CDT 2022
On 6/6/22 4:37 PM, Nikolay Sivov wrote:
>
>
> On 6/6/22 10:35, Ziqing Hui wrote:
>> + size = sizeof(*property_xml) * (wcslen(property_xml) + 1);
>> + hglobal = GlobalAlloc(0, size);
>> + data = GlobalLock(hglobal);
>> + memcpy(data, property_xml, size);
>> + GlobalUnlock(hglobal);
>> +
>> + if (FAILED(hr = CreateStreamOnHGlobal(hglobal, TRUE, &stream)))
>> + return hr;
> Seems easier to write whole string in a stream, and seek back.
>
I'm not familiar with IStream interface... I'm not pretty sure how to do this.
Do I still use CreateStreamOnHGlobal() to create a stream?
Do you mean I should create a stream first. And then use IStream_Write() to write the string to it, then seek back?
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