[PATCH vkd3d v5 03/14] tests/shader_runner: Allow creating UAV resources.
Henri Verbeet
hverbeet at gmail.com
Wed Jun 8 06:07:38 CDT 2022
On Tue, 7 Jun 2022 at 23:48, Zebediah Figura <zfigura at codeweavers.com> wrote:
> + // fixme zf: un-magic this
> + ID3D12Device_CreateUnorderedAccessView(device, resource->resource,
> + NULL, NULL, get_cpu_descriptor_handle(test_context, runner->heap, resource->r.slot + 32));
> + break;
Some left-over magic? :)
> + case RESOURCE_TYPE_UAV:
> + // fixme zf: un-magic
> + ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(command_list, resource->root_index,
> + get_gpu_descriptor_handle(test_context, runner->heap, resource->r.slot + 32));
> + break;
Likewise.
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