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<P>> Message du 20/04/04 02:54<BR>> De : Alexandre Julliard <JULLIARD@WINEHQ.ORG><BR>> A : Christian Costa <TITAN.COSTA@WANADOO.FR><BR>> Copie à : wine-devel@winehq.org<BR>> Objet : Re: [D3D8] Some vertex shaders fixes<BR>> Christian Costa <TITAN.COSTA@WANADOO.FR>writes:<BR>> <BR>> > + if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Wine\\d3d", &hkey) &&<BR>> > !RegQueryValueExA( hkey, "vs_mode", 0, NULL, buffer, &size) )<BR>> <BR>> I changed the key name to "Software\Wine\Direct3D" and the value to<BR>> "VertexShaderMode", in an attempt to make it a bit less obscure for<BR>> users who stumble upon it in regedit.</P>
<P>Good idea! :-)</P>
<P>> Feel free to suggest other names<BR>> if you don't like these.<BR>> </P>
<P>It's fine. :-)</P>
<P><BR>Christian</P>
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