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Raphael wrote:
<blockquote cite="mid200511102159.33693.fenix@club-internet.fr"
type="cite">
<pre wrap="">On Thursday 10 November 2005 03:25, Tyler Nielsen wrote:
</pre>
<blockquote type="cite">
<pre wrap="">Hello,
I'm looking for a little help to find the next step in getting a program
(Everquest 2) working under wine. It currently runs the patcher, and
will go through the load screen, and when the game comes up I get:
WineDbg starting on pid 0x8
Unhandled exception: privileged instruction in 32-bit code (0x00872230).
In 32 bit mode.
fixme:dbghelp:sffip_cb NIY on
'D:\test\eq2\output\User_Optimized\Client\EverQuest2.pdb'
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:00872230 ESP:7fbfee40 EBP:7fbfef64 EFLAGS:00210202( - 00 -
-RI1) EAX:75065bec EBX:00f77bc0 ECX:00f78080 EDX:00f78080
ESI:60890008 EDI:75003280
Stack dump:
0x7fbfee40: fffffffe 7449f020 7cb55a30 60890008
0x7fbfee50: 00000008 00f78090 60888370 00000a5c
0x7fbfee60: 75468130 00000000 60897ca0 75065bb0
0x7fbfee70: 00f78740 60a917f0 00f78090 00f780a0
0x7fbfee80: 7449f020 00000a5f 75468100 00000297
0x7fbfee90: beb29113 3fa5ebd8 be2674d8 00aba38f
Backtrace:
=>1 0x00872230 in everquest2 (+0x472230) (0x7fbfef64)
2 0x00876a6e in everquest2 (+0x476a6e) (0x7449ed70)
3 0x00000010 (0x00d1eb84)
4 0x00874f28 in everquest2 (+0x474f28) (0x008755a4)
0x00872230:
Modules:
</pre>
</blockquote>
<pre wrap="">
Hi,
seems another "Copy Protected" Game.
can you try "Ivan Leo Puoti" patches (related to ntoskrnl/safedisc) ?
Raphael
</pre>
<pre wrap="">
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</pre>
</blockquote>
Thanks for the reply. I'll track down that patch and try it tonight.
I don't think this program uses safedisc though (I don't have to have
the cd in to play). On another note, I found
'INSTR_EmulateInstruction' and added some debug. It looks like the
disassembly I posted earlier was wrong. I dumped the data, and put it
into gdb, and here is the result.<br>
<br>
(gdb) disassemble bar<br>
Dump of assembler code for function bar:<br>
0x080495a0 <bar+0>: movaps %xmm0,(%ecx)<br>
0x080495a3 <bar+3>: shufps $0xa,%xmm3,%xmm2<br>
0x080495a7 <bar+7>: add $0x90,%eax<br>
0x080495ac <bar+12>: decl 0x4c(%esp)<br>
0x080495b0 <bar+16>: movaps %xmm1,0x10(%ecx)<br>
0x080495b4 <bar+20>: shufps $0x9d,%xmm3,%xmm2<br>
0x080495b8 <bar+24>: mov %edi,0x88(%esp)<br>
0x080495bf <bar+31>: mov 0x64(%esp),%edi<br>
0x080495c3 <bar+35>: movaps %xmm2,0x20(%ecx)<br>
0x080495c7 <bar+39>: jne 0x80491b6<br>
<br>
I'm now fairly sure it's failing on the first movaps command. Unless
someone can direct me differently, I'm going to start looking at why
that command is showing up as 'privileged'.<br>
<br>
Thanks,<br>
Tyler<br>
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