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H. Verbeet wrote:<br>
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<pre wrap="">On 07/03/06, Stefan Dösinger <a class="moz-txt-link-rfc2396E" href="mailto:stefandoesinger@gmx.at"><stefandoesinger@gmx.at></a> wrote:
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<pre wrap="">Native D3D crashes if it's called with a NULL pointer? Are you sure that you
shouldn't return something like D3DERR_INVALIDCALL if pParamters == NULL?
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<pre wrap=""><!---->Yes. I verified that with DirectX 9.0c on win2k.
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The Retail version of the dll might not check the parameters but the
Debug version probably does.<br>
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