<div>Hi,<br><br>> I have done lots of OpenGL work lately. I have mainly moved some code from
<br>> opengl32.dll over to gdi32.dll and winex11.drv. I don't think I have done<br>> anything heavy between 0.9.23 and 0.9.24 which might have killed performance. <br>> A regression test could be usefull. Are you sure that the regression didn't happen
<br>> between lets say 0.9.24 and 0.9.25? <br><br>Well, I am investigating this now (see below).<br><br>I remember staying at .23 because when .24 was out the degradation was <br>quite noticable. <br><br>I am now building the .23, .to .27 trees with the exact same compiler,
<br>options (-fno-stack-protector -O2), driver (nv 9xxx), wow configuration,<br>and without any tree changes (I did hack opengl_ext.* since some time for<br>performance). I keep you informed.<br><br>Thanks,<br><br>Norbert
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