OK. I need to access COM to do this, and I notice that in "What it WINELIB" it says "Also missing are some of the more exotic features of Microsoft's
compiler like native COM support".<br><br>I'm hoping that "native COM support" just means some new fancy add-on that wasn't in Visual Studio 6.0, and that I still do COM, but will have to find old C and IDL examples from Petzold or something like that.
<br><br>Is that correct?<br><br>Unfortunately, I've never really understood COM very well. Is there an IDL compiler for WINE? I know I need that much.<br><br>Josh Scholar <br><br><div><span class="gmail_quote">On 11/5/07,
<b class="gmail_sendername">Maarten Lankhorst</b> <<a href="mailto:m.b.lankhorst@gmail.com">m.b.lankhorst@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hello Joshua,<br><br>Joshua Scholar schreef:<br>> I really want to have some way to communicate between a Linux program and<br>> a Windows program running under WINE. The connection doesn't need to be<br>> high speed, a stream is fine - I'm just sending some unicode text. I'm
<br>> writing both programs myself, so I can implement this in the easiest way,<br>> though if there was some way to create and call a Windows COM object from<br>> Linux, that would be the most direct solution...
<br>><br>> But reading what I can about WINE, I'm guessing that the only easy thing<br>> to do is to write a Windows server application with winegcc and either<br>> connect to it through a socket - or to have it spawn a Linux application
<br>> that it has a stream to. But I need some sample code to know how to do<br>> this, since I don't have too much time to experiment.<br>><br>This comes up from time to time, the solution is always compile a
<br>winelib app with winegcc then use sockets or something to communicate.<br>In your server app you can use windows and linux code mixed together.<br><br>Regards,<br>Maarten.<br><br></blockquote></div><br>