<html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:times new roman, new york, times, serif;font-size:12pt"><div>>As I mentioned before this requires a test case. <br>As i tried to explain , in a simple test glGetString just return null, it will not crash for me, like it does in the program.<br><br>>I remember from the gl log that the program didn't create a WGL context at all. It isn't allowed >to make opengl calls because of that<br><br>Allowed or not, the program does so, and on windows it installs just fine.<br><br>>Perhaps without a context (if Windows allows it) you get some GDI software renderer string >back or so.<br><br>It just returns (null)<br><br>>Anyway at this point it sounds like a workaround instead of a fix for the real bug.<br>Well, the bug might be outside wine, so then it would be workaround, yes, but still necessary IMO.<br><br>I cannot see how i can make a
testcase based on the output of autocad here:<br>http://bugs.winehq.org/attachment.cgi?id=14005 ,<br>other then i did already. It's just an endless sequence of 'wglGetIntegerv','wglFinish', and 'wglFlush', and then a crash in glGetString. I cannot make a test program crash like that; the test program just returns null, like i said before<br><br>A last stupid question for stefan: how can i make X load the mesa driver, instead of my nvidia?<br><pre><br></pre><br><br></div></div><br>
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