<div dir="ltr">I noticed this function gets called twice when doing an alt+enter to full screen.<br><br><div class="gmail_quote">On Thu, Jul 17, 2008 at 4:35 PM, H. Verbeet <<a href="mailto:hverbeet@gmail.com">hverbeet@gmail.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">2008/7/17 Andrew Fenn <<a href="mailto:andrewfenn@gmail.com">andrewfenn@gmail.com</a>>:<br>
<div class="Ih2E3d">> I added a check to make sure This->shader_priv wasn't null. Before<br>
> Everquest2.exe would crash when I tried to alt+enter from windowed mode.<br>
> This stops it crashing wine.<br>
><br>
</div>This->shader_priv shouldn't be NULL. It probably means the backend was<br>
already destroyed when shader_glsl_free() was called.<br>
<br>
<br>
</blockquote></div><br></div>