<table cellspacing="0" cellpadding="0" border="0" ><tr><td valign="top" style="font: inherit;"><br>In the same idea, what's wrong with the patch:<br><h1>wined3d: Convert between A8R8G8B8 and X8R8G8B8</h1>http://www.winehq.org/pipermail/wine-patches/attachments/20080928/ae239205/attachment-0001.obj<br><br>It fixes une FIXME in medieval total wars (Henri asked what is fixed by this patch ;) )<br><br><br>David<br><br><br>--- En date de : <b>Ven 26.12.08, Henri Verbeet <i><hverbeet@gmail.com></i></b> a écrit :<br><blockquote style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;">De: Henri Verbeet <hverbeet@gmail.com><br>Objet: Re: feedback? wined3d: Implement r5g6b5 to x8r8g8b8 function<br>Ŕ: "Stefan Dösinger" <stefandoesinger@gmx.at><br>Cc: jeremielapuree@yahoo.fr, "wine" <wine-devel@winehq.org><br>Date: Vendredi 26 Décembre 2008, 15h27<br><br><pre>2008/12/27 Stefan Dösinger
<stefandoesinger@gmx.at>:<br>>>anything wrong with the patch<br>>>wined3d: Implement r5g6b5 to x8r8g8b8 function<br>>>David<br>> Probably alexandre wanted an ok from me. Can you resend the patch?<br>><br>No, the patch was flawed. The author knows about this, and posted an<br>improved patch to bugzilla (bug 18011). The improved patch is mostly<br>ok, but doesn't round correctly, and could be made a bit faster by<br>using a lookup table instead of recalculating everything all the time.<br></pre></blockquote></td></tr></table><br>