Thanks, Marcus.<br><br>In detail, I can see SelectObject in Relay mode. <br><br>000d:Call gdi32.SelectObject(0000022c,00000244) ret=68951b54<br><br>The time when the handle 0x22c is created, however, is not caught in relay mode<br>
and I don't know what function or dll create it, either. <br><br>Any idea?<br><br><br>Thanks, <br>Hayan<br><br><br><br><br><div class="gmail_quote">On Fri, Jul 9, 2010 at 2:29 PM, Marcus Meissner <span dir="ltr"><<a href="mailto:marcus@jet.franken.de">marcus@jet.franken.de</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><div></div><div class="h5">On Fri, Jul 09, 2010 at 10:34:10AM -0400, Hayan Lee wrote:<br>
> Hi, all<br>
><br>
> I'm working on relay layer in WINE.<br>
> When I turn on WINEDEBUG=+relay, relay looks to miss some calls.<br>
><br>
> When is the relay layer loaded?<br>
> Before dll loaded or after?<br>
><br>
> If WINE does something in its initialization step, relay can catch those or<br>
> not?<br>
<br>
</div></div>The DLL loader hooks the relay code into the exported functions.<br>
<br>
So any inter-DLL call should be visible.<br>
<br>
There are default filters which might trigger or other things.<br>
<br>
Exactly what calls are you missing?<br>
<br>
Ciao, Marcus<br>
</blockquote></div><br>