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Hi Stefan/Matteo,<br>
<br>
Thanks very much for the effort.<br>
I'd like to contribute/help but I don't have a lot of time at the
moment to patch and recompile.<br>
If you have the wined3d.dll.so saved somewhere I could try it with
Starcraft II and let you know (at the moment I have wine-1.3.21
installed).<br>
<br>
Cheers,<br>
Emanuele<br>
<br>
On 07/06/11 00:26, Stefan D�singer wrote:
<blockquote cite="mid:201106070126.33627.stefandoesinger@gmx.at"
type="cite">
<pre wrap="">On Monday 06 June 2011 17:55:43 Stefan D�singer wrote:
</pre>
<blockquote type="cite">
<pre wrap="">Feedback is welcome. I'm also interested in test results, e.g. if the
changes break a game, or the performance impact. If those patches cause a
5% performance increase I am happy.
</pre>
</blockquote>
<pre wrap="">Here are some results from my Radeon test machine: <a class="moz-txt-link-freetext" href="http://bit.ly/mi0i5J">http://bit.ly/mi0i5J</a> . It's
about a 1% increase in the real Windows apps, much less than I hoped for. I'll
test on Nvidia tomorrow, and manually test a few more (newer) apps for which I
don't have PTS tests yet.
For the curious, these are the URLs to my nightly trackers:
Radeon 5750:
<a class="moz-txt-link-freetext" href="http://openbenchmarking.org/result/1106056-GR-WINE1321145&track_view=20">http://openbenchmarking.org/result/1106056-GR-WINE1321145&track_view=20</a>
Geforce 7600:
<a class="moz-txt-link-freetext" href="http://openbenchmarking.org/result/1106064-GR-WINE1321175&track_view=20">http://openbenchmarking.org/result/1106064-GR-WINE1321175&track_view=20</a>
Watch out for the result ordering. Basically the results are ordered from
newest to oldest(left to right), but the Radeon test is a bit more confusing.
Openbenchmarking.org orders it in the order I uploaded the results. The Nvidia
box boots automatically, the Radeon box is booted manually. So I forgot about
the radeon box a few days and tested the older Wine versions a few days later.
This is something Michael Larabel and I still have to work on.
Also the uptick in the Radeon tests is the test I ran with my performance
patches applied. I forgot to change the result identifier, so OB.org picks it
up like a normal nightly test.
Note that the Unigine Heaven tests are using the opengl backend right now. The
other tests are D3D-based.
The source code for the d3d_clear, d3d_streamsrc and d3d_drawprim tests is
available at <a class="moz-txt-link-freetext" href="https://84.112.174.163/~git/perftest">https://84.112.174.163/~git/perftest</a> (This is a git repo). I hope
the server is stable finally.
Stefan
</pre>
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