<div dir="ltr"><div class="gmail_extra"><br><div class="gmail_quote">2013/5/17 Austin English <span dir="ltr"><<a href="mailto:austinenglish@gmail.com" target="_blank">austinenglish@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im">On Thu, May 16, 2013 at 2:26 PM, Christian Costa <<a href="mailto:titan.costa@gmail.com">titan.costa@gmail.com</a>> wrote:<br>
> Also remove fixme in wined3d_device_get_software_vertex_processing since it does what it is supposed to do.<br>
> ---<br>
> �dlls/wined3d/device.c | � 12 ++----------<br>
> �1 file changed, 2 insertions(+), 10 deletions(-)<br>
><br>
> diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c<br>
> index 47da78b..89fc525 100644<br>
> --- a/dlls/wined3d/device.c<br>
> +++ b/dlls/wined3d/device.c<br>
> @@ -4281,9 +4281,9 @@ void CDECL wined3d_device_set_software_vertex_processing(struct wined3d_device *<br>
><br>
> � � �TRACE("device %p, software %#x.\n", device, software);<br>
><br>
> - � �if (!warned)<br>
> + � �if (software && !warned)<br>
> � � �{<br>
> - � � � �FIXME("device %p, software %#x stub!\n", device, software);<br>
> + � � � �FIXME("Software vertex processing not supported. Fake it and use harware one.");<br>
> � � � � �warned = TRUE;<br>
<br>
</div>Typo, should be hardware.<br>
<br>
<br>
</blockquote></div>Ok. Thanks !<br></div><div class="gmail_extra">Christian<br></div></div>