Returning to xvidmode features removed by ddraw HAL changes

Ove Kaaven ovehk at ping.uio.no
Sat Apr 21 21:06:03 CDT 2001


On Sat, 21 Apr 2001, Jukka Heinonen wrote:

> DirectDraw HAL changes had a bad impact on xvidmode support.
> You can no longer use "DXGrab=Y" to enable pointer grabbing 
> (very useful on many full-screen games) and XWarpPointer was
> replaced by XF86VidModeSetViewPort, which apparently
> causes some xservers to mess up the display when exiting
> full-screen applications.
> 
> Log:
> Added back support for "DXGrab=Y" and made xvidmode use
> XWarpPointer instead of XF86VidModeSetViewPort.
> This prevents problems with some badly behaving xservers.

Alexandre: do not apply the DXGrab part of this patch. There's a cleaner
fix waiting in TransGaming's CVS, scheduled to be submitted on the next
merge run.





More information about the wine-patches mailing list