glMTexCoord2fSGIS bugfix
Charles Vaughn
charlesv at mfos.org
Thu Mar 7 14:47:58 CST 2002
Patch is applied to wine/dlls/opengl32/make_opengl, then make_opengl is
run to generate updated source files. This fixes the issue of
glMTexCoord2fSGIS not being found in opengl_ext.c, which caused lighting
problems in Quake 2 based games, such as Ananchronox.
See http://ucsub.colorado.edu/~vaughncp/anox for details
--
-----------------------------------------------------------
Charles Vaughn
Student, University of Colorado - Boulder
Webmaster My Favorite Operating System, mfos.org
CTO Metroplex Webs
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-------------- next part --------------
--- /tmp/wine/dlls/opengl32/make_opengl Wed Jan 16 12:49:04 2002
+++ /usr/src/wine/dlls/opengl32/make_opengl Thu Mar 7 10:37:05 2002
@@ -289,6 +289,9 @@
"glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ],
[ "GLfloat", "s" ],
[ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS" ],
+ "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ],
+ [ "GLfloat", "s" ],
+ [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS" ],
"glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ],
[ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS" ],
"glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ],
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