[dx49] cleanups and really use of caps code
Raphaël Junqueira
fenix at club-internet.fr
Mon Jun 2 17:23:34 CDT 2003
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Le Dimanche 01 Juin 2003 19:31, Raphaël Junqueira a écrit :
> Hi,
>
> Changelog:
> - add a new private header d3dcore_gl.h who declare needed opengl defines
> and the caps defines
> - cleanup of device.c using the caps defines (avoid the #ifdef nigthmare)
>
> Regards,
> Raphael
oupss,
resent. this time without conflicts with previous patch
Changelog addon:
- add {Set,Get}GammaRamp support
Regards
Raphael
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.2 (GNU/Linux)
iD8DBQE+285np7NA3AmQTU4RAtA+AKCB8MxV5tMoFUwEXeB4soN4ldDhaACgko7U
5pO9ANe3tI3rJ+bSlYMKVmY=
=ixiw
-----END PGP SIGNATURE-----
-------------- next part --------------
diff -uP /cvs-src/wine-pending/d3d8_48/d3d8_private.h dlls/d3d8/d3d8_private.h
--- /cvs-src/wine-pending/d3d8_48/d3d8_private.h 2003-06-01 19:23:19.000000000 +0200
+++ dlls/d3d8/d3d8_private.h 2003-06-01 18:46:23.000000000 +0200
@@ -153,12 +153,6 @@
/*
- * External prototypes
- */
-/*BOOL D3DRAW_HAL_Init(HINSTANCE, DWORD, LPVOID); */
-void CreateStateBlock(LPDIRECT3DDEVICE8 iface);
-
-/*
* Macros
*/
#define checkGLcall(A) \
@@ -180,58 +174,9 @@
} \
}
-typedef enum _GL_SupportedExt {
- /* ARB */
- ARB_FRAGMENT_PROGRAM,
- ARB_MULTISAMPLE,
- ARB_MULTITEXTURE,
- ARB_POINT_PARAMETERS,
- ARB_TEXTURE_COMPRESSION,
- ARB_TEXTURE_CUBE_MAP,
- ARB_TEXTURE_ENV_DOT3,
- ARB_VERTEX_PROGRAM,
- ARB_VERTEX_BLEND,
- /* EXT */
- EXT_FOG_COORD,
- EXT_PALETTED_TEXTURE,
- EXT_SECONDARY_COLOR,
- EXT_TEXTURE_COMPRESSION_S3TC,
- EXT_TEXTURE_FILTER_ANISOTROPIC,
- EXT_TEXTURE_LOD,
- EXT_TEXTURE_LOD_BIAS,
- EXT_VERTEX_WEIGHTING,
- /* NVIDIA */
- NV_FRAGMENT_PROGRAM,
- NV_VERTEX_PROGRAM,
- /* ATI */
- EXT_VERTEX_SHADER,
-
- OPENGL_SUPPORTED_EXT_END
-} GL_SupportedExt;
-
-typedef enum _GL_VSVersion {
- VS_VERSION_NOT_SUPPORTED = 0x0,
- VS_VERSION_10 = 0x10,
- VS_VERSION_11 = 0x11,
- VS_VERSION_20 = 0x20,
- VS_VERSION_30 = 0x30,
- /*Force 32-bits*/
- VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
-} GL_VSVersion;
-
-typedef enum _GL_PSVersion {
- PS_VERSION_NOT_SUPPORTED = 0x0,
- PS_VERSION_10 = 0x10,
- PS_VERSION_11 = 0x11,
- PS_VERSION_12 = 0x12,
- PS_VERSION_13 = 0x13,
- PS_VERSION_14 = 0x14,
- PS_VERSION_20 = 0x20,
- PS_VERSION_30 = 0x30,
- /*Force 32-bits*/
- PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
-} GL_PSVersion;
+#include "d3dcore_gl.h"
+#define USE_GL_FUNC(type, pfn) type pfn;
typedef struct _GL_Info {
/**
* CAPS Constants
@@ -248,12 +193,17 @@
GL_VSVersion vs_ati_version;
BOOL supported[30];
+
+ /** ext functions ptr */
+ GL_EXT_FUNCS_GEN;
+ /**/
} GL_Info;
+#undef USE_GL_FUNC
-#define GL_LIMITS(ExtName) (This->direct3d8->gl_info.max_##ExtName)
-#define GL_SUPPORT(ExtName) (TRUE == This->direct3d8->gl_info.supported[ExtName])
-#define GL_SUPPORT_DEV(ExtName, dev) (TRUE == (dev)->direct3d8->gl_info.supported[ExtName])
-#define GLExtCall(FuncName) /*(This->direct3d8->glInfo.FuncName)*/
+#define GL_LIMITS(ExtName) (This->direct3d8->gl_info.max_##ExtName)
+#define GL_SUPPORT(ExtName) (TRUE == This->direct3d8->gl_info.supported[ExtName])
+#define GL_SUPPORT_DEV(ExtName, dev) (TRUE == (dev)->direct3d8->gl_info.supported[ExtName])
+#define GL_EXTCALL(FuncName) (This->direct3d8->gl_info.FuncName)
#define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
@@ -1283,7 +1233,6 @@
void setupTextureStates(LPDIRECT3DDEVICE8 iface, DWORD Stage);
void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3);
-
SHORT D3DFmtGetBpp(IDirect3DDevice8Impl* This, D3DFORMAT fmt);
GLint D3DFmt2GLIntFmt(IDirect3DDevice8Impl* This, D3DFORMAT fmt);
GLenum D3DFmt2GLFmt(IDirect3DDevice8Impl* This, D3DFORMAT fmt);
diff -uP /cvs-src/wine-pending/d3d8_48/d3dcore_gl.h dlls/d3d8/d3dcore_gl.h
--- /cvs-src/wine-pending/d3d8_48/d3dcore_gl.h 1970-01-01 01:00:00.000000000 +0100
+++ dlls/d3d8/d3dcore_gl.h 2003-06-01 19:11:47.000000000 +0200
@@ -0,0 +1,133 @@
+#if !defined( __wine_d3dcore_gl_h__ )
+#define __wine_d3dcore_gl_h__
+
+#if !defined( __WINE_CONFIG_H )
+# error You must include config.h to use this header
+#endif
+
+#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
+#include <GL/gl.h>
+#include <GL/glx.h>
+#ifdef HAVE_GL_GLEXT_H
+# include <GL/glext.h>
+#endif
+#undef XMD_H
+
+#undef APIENTRY
+#undef CALLBACK
+#undef WINAPI
+
+/* Redefines the constants */
+#define CALLBACK __stdcall
+#define WINAPI __stdcall
+#define APIENTRY WINAPI
+
+
+
+/* GL_EXT_secondary_color */
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#define GL_COLOR_SUM_EXT 0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+/* GL_EXT_paletted_texture */
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+#endif
+/* GL_EXT_point_parameters */
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+
+typedef enum _GL_SupportedExt {
+ /* ARB */
+ ARB_FRAGMENT_PROGRAM,
+ ARB_MULTISAMPLE,
+ ARB_MULTITEXTURE,
+ ARB_POINT_PARAMETERS,
+ ARB_TEXTURE_COMPRESSION,
+ ARB_TEXTURE_CUBE_MAP,
+ ARB_TEXTURE_ENV_DOT3,
+ ARB_VERTEX_PROGRAM,
+ ARB_VERTEX_BLEND,
+ /* EXT */
+ EXT_FOG_COORD,
+ EXT_PALETTED_TEXTURE,
+ EXT_POINT_PARAMETERS,
+ EXT_SECONDARY_COLOR,
+ EXT_TEXTURE_COMPRESSION_S3TC,
+ EXT_TEXTURE_FILTER_ANISOTROPIC,
+ EXT_TEXTURE_LOD,
+ EXT_TEXTURE_LOD_BIAS,
+ EXT_VERTEX_WEIGHTING,
+ /* NVIDIA */
+ NV_FRAGMENT_PROGRAM,
+ NV_VERTEX_PROGRAM,
+ /* ATI */
+ EXT_VERTEX_SHADER,
+
+ OPENGL_SUPPORTED_EXT_END
+} GL_SupportedExt;
+
+typedef enum _GL_VSVersion {
+ VS_VERSION_NOT_SUPPORTED = 0x0,
+ VS_VERSION_10 = 0x10,
+ VS_VERSION_11 = 0x11,
+ VS_VERSION_20 = 0x20,
+ VS_VERSION_30 = 0x30,
+ /*Force 32-bits*/
+ VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
+} GL_VSVersion;
+
+typedef enum _GL_PSVersion {
+ PS_VERSION_NOT_SUPPORTED = 0x0,
+ PS_VERSION_10 = 0x10,
+ PS_VERSION_11 = 0x11,
+ PS_VERSION_12 = 0x12,
+ PS_VERSION_13 = 0x13,
+ PS_VERSION_14 = 0x14,
+ PS_VERSION_20 = 0x20,
+ PS_VERSION_30 = 0x30,
+ /*Force 32-bits*/
+ PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
+} GL_PSVersion;
+
+#define GL_EXT_FUNCS_GEN \
+ /** EXT Extensions **/ \
+ /* GL_EXT_fog_coord */ \
+ /* GL_EXT_paletted_texture */ \
+ USE_GL_FUNC(PFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
+ /* GL_EXT_point_parameters */ \
+ USE_GL_FUNC(PFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
+ USE_GL_FUNC(PFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
+ /* GL_EXT_secondary_color */ \
+ USE_GL_FUNC(PFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
+ USE_GL_FUNC(PFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
+ USE_GL_FUNC(PFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
+ USE_GL_FUNC(PFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
+
+#endif
diff -uP /cvs-src/wine-pending/d3d8_48/device.c dlls/d3d8/device.c
--- /cvs-src/wine-pending/d3d8_48/device.c 2003-06-01 19:23:19.000000000 +0200
+++ dlls/d3d8/device.c 2003-06-01 21:26:52.000000000 +0200
@@ -32,7 +32,10 @@
/** define GL_GLEXT_PROTOTYPES for having extensions prototypes defined */
/*#define GL_GLEXT_PROTOTYPES*/
+/*#undef GLX_GLXEXT_LEGACY*/
#include "d3d8_private.h"
+#include <GL/glext.h>
+#include <GL/glxext.h>
/** currently desactiving 1_4 support as mesa doesn't implement all 1_4 support while defining it */
#undef GL_VERSION_1_4
@@ -616,13 +619,10 @@
glColor4fv((float*) &vertex_shader->output.oD[0]);
/* Requires secondary color extensions to compile... */
-#if defined(GL_VERSION_1_4)
- glSecondaryColor3fv((float*) &vertex_shader->output.oD[1]);
- checkGLcall("glSecondaryColor3fv");
-#elif defined(GL_EXT_secondary_color)
+#if defined(GL_EXT_secondary_color)
if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
/*specularColor = D3DCOLORTOCOLORVALUE(vertex_shader->output.oD[1]);*/
- glSecondaryColor3fvEXT((float*) &vertex_shader->output.oD[1]);
+ GL_EXTCALL(glSecondaryColor3fvEXT)((float*) &vertex_shader->output.oD[1]);
checkGLcall("glSecondaryColor3fvEXT");
}
#endif
@@ -836,34 +836,26 @@
/* Requires secondary color extensions to compile... */
if (isSpecular) {
-#if defined(GL_VERSION_1_4)
- glSecondaryColorPointer(4, GL_UNSIGNED_BYTE, skip, curPos);
- checkGLcall("glSecondaryColorPointer(4, GL_UNSIGNED_BYTE, skip, curPos)");
- glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
- checkGLcall("glEnableClientState(GL_SECONDARY_COLOR_ARRAY)");
-#elif defined(GL_EXT_secondary_color)
+#if defined(GL_EXT_secondary_color)
/* FIXME: check for GL_EXT_secondary_color */
if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
- glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, skip, curPos);
- checkGLcall("glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, skip, curPos)");
+ GL_EXTCALL(glSecondaryColorPointerEXT)(4, GL_UNSIGNED_BYTE, skip, curPos);
+ vcheckGLcall("glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, skip, curPos)");
glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT);
- checkGLcall("glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
+ vcheckGLcall("glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
}
#endif
curPos += sizeof(DWORD);
} else {
-#if defined(GL_VERSION_1_4)
- glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
- checkGLcall("glDisableClientState(GL_SECONDARY_COLOR_ARRAY)");
- glSecondaryColor3f(0, 0, 0);
- checkGLcall("glSecondaryColor3f(0, 0, 0)");
-#else
-#if 0
+#if defined(GL_EXT_secondary_color)
+ if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT);
- checkGLcall("glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
- glSecondaryColor3fEXT(0, 0, 0);
- checkGLcall("glSecondaryColor3fEXT(0, 0, 0)");
+ vcheckGLcall("glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
+#if 0
+ GL_EXTCALL(glSecondaryColor3fEXT)(0.0f, 0.0f, 0.0f);
+ vcheckGLcall("glSecondaryColor3fEXT(0, 0, 0)");
#endif
+ }
#endif
}
@@ -1327,13 +1319,23 @@
return D3D_OK;
}
void WINAPI IDirect3DDevice8Impl_SetGammaRamp(LPDIRECT3DDEVICE8 iface, DWORD Flags, CONST D3DGAMMARAMP* pRamp) {
+ HDC hDC;
ICOM_THIS(IDirect3DDevice8Impl,iface);
- FIXME("(%p) : stub\n", This);
+
+ FIXME("(%p) : pRamp@%p\n", This, pRamp);
+ hDC = GetDC(This->win_handle);
+ SetDeviceGammaRamp(hDC, (LPVOID) pRamp);
+ ReleaseDC(This->win_handle, hDC);
return;
}
void WINAPI IDirect3DDevice8Impl_GetGammaRamp(LPDIRECT3DDEVICE8 iface, D3DGAMMARAMP* pRamp) {
+ HDC hDC;
ICOM_THIS(IDirect3DDevice8Impl,iface);
- FIXME("(%p) : stub\n", This);
+
+ FIXME("(%p) : pRamp@%p\n", This, pRamp);
+ hDC = GetDC(This->win_handle);
+ GetDeviceGammaRamp(hDC, pRamp);
+ ReleaseDC(This->win_handle, hDC);
return;
}
HRESULT WINAPI IDirect3DDevice8Impl_CreateTexture(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, UINT Levels, DWORD Usage,
@@ -2050,7 +2052,7 @@
/** always dirtify for now. we must find a better way to see that surface have been modified */
IDirect3DBaseTexture8Impl_SetDirty(cont, TRUE);
IDirect3DBaseTexture8_PreLoad(cont);
- IDirect3DBaseTexture8_Release(cont);
+ IDirect3DBaseTexture8Impl_Release(cont);
cont = NULL;
}
}
@@ -2104,10 +2106,10 @@
if (Flags & D3DCLEAR_TARGET) {
TRACE("Clearing screen with glClear to color %lx\n", Color);
glGetFloatv(GL_COLOR_CLEAR_VALUE, old_color_clear_value);
- glClearColor(((Color >> 16) & 0xFF) / 255.0,
- ((Color >> 8) & 0xFF) / 255.0,
- ((Color >> 0) & 0xFF) / 255.0,
- ((Color >> 24) & 0xFF) / 255.0);
+ glClearColor(((Color >> 16) & 0xFF) / 255.0f,
+ ((Color >> 8) & 0xFF) / 255.0f,
+ ((Color >> 0) & 0xFF) / 255.0f,
+ ((Color >> 24) & 0xFF) / 255.0f);
checkGLcall("glClearColor");
glMask = glMask | GL_COLOR_BUFFER_BIT;
}
@@ -3165,34 +3167,26 @@
if (Value) {
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, (float*) &This->UpdateStateBlock->material.Specular);
checkGLcall("glMaterialfv");
-#if defined(GL_VERSION_1_4)
- glEnable(GL_COLOR_SUM);
-#elif defined(GL_EXT_secondary_color)
- glEnable(GL_COLOR_SUM_EXT);
-#elif defined(GL_ARB_vertex_program)
- glEnable(GL_COLOR_SUM_ARB);
-#else
- TRACE("Specular colors cannot be enabled in this version of opengl\n");
-#endif
- checkGLcall("glEnable(GL_COLOR_)\n");
+ if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
+ glEnable(GL_COLOR_SUM_EXT);
+ } else {
+ TRACE("Specular colors cannot be enabled in this version of opengl\n");
+ }
+ checkGLcall("glEnable(GL_COLOR_SUM)\n");
} else {
- float black[4] = {0.0, 0.0, 0.0, 0.0};
+ float black[4] = {0.0f, 0.0f, 0.0f, 0.0f};
/* for the case of enabled lighting: */
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, &black[0]);
checkGLcall("glMaterialfv");
/* for the case of disabled lighting: */
-#if defined(GL_VERSION_1_4)
- glDisable(GL_COLOR_SUM);
-#elif defined(GL_EXT_secondary_color)
- glDisable(GL_COLOR_SUM_EXT);
-#elif defined(GL_ARB_vertex_program)
- glDisable(GL_COLOR_SUM_ARB);
-#else
- TRACE("Specular colors cannot be disabled in this version of opengl\n");
-#endif
- checkGLcall("glDisable(GL_COLOR_)\n");
+ if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
+ glDisable(GL_COLOR_SUM_EXT);
+ } else {
+ TRACE("Specular colors cannot be disabled in this version of opengl\n");
+ }
+ checkGLcall("glDisable(GL_COLOR_SUM)\n");
}
}
break;
@@ -3505,33 +3499,21 @@
break;
case D3DRS_POINTSIZE_MIN :
-#if defined(GL_VERSION_1_4)
- glPointParameterf(GL_POINT_SIZE_MIN, *((float*)&Value));
- checkGLcall("glPointParameterf(...);\n");
-#elif defined(GL_EXT_point_parameters)
- glPointParameterfEXT(GL_POINT_SIZE_MIN_EXT, *((float*)&Value));
- checkGLcall("glPointParameterfEXT(...);\n");
-#elif defined(GL_ARB_point_parameters)
- glPointParameterfARB(GL_POINT_SIZE_MIN_ARB, *((float*)&Value));
- checkGLcall("glPointParameterfARB(...);\n");
-#else
- FIXME("D3DRS_POINTSIZE_MIN not supported on this opengl\n");
-#endif
+ if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+ GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MIN_EXT, *((float*)&Value));
+ checkGLcall("glPointParameterfEXT(...);\n");
+ } else {
+ FIXME("D3DRS_POINTSIZE_MIN not supported on this opengl\n");
+ }
break;
case D3DRS_POINTSIZE_MAX :
-#if defined(GL_VERSION_1_4)
- glPointParameterf(GL_POINT_SIZE_MAX, *((float*)&Value));
- checkGLcall("glPointParameterf(...);\n");
-#elif defined(GL_EXT_point_parameters)
- glPointParameterfEXT(GL_POINT_SIZE_MAX_EXT, *((float*)&Value));
- checkGLcall("glPointParameterfEXT(...);\n");
-#elif defined(GL_ARB_point_parameters)
- glPointParameterfARB(GL_POINT_SIZE_MAX_ARB, *((float*)&Value));
- checkGLcall("glPointParameterfARB(...);\n");
-#else
- FIXME("D3DRS_POINTSIZE_MAX not supported on this opengl\n");
-#endif
+ if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+ GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MAX_EXT, *((float*)&Value));
+ checkGLcall("glPointParameterfEXT(...);\n");
+ } else {
+ FIXME("D3DRS_POINTSIZE_MAX not supported on this opengl\n");
+ }
break;
case D3DRS_POINTSCALE_A :
@@ -3541,38 +3523,26 @@
{
/* If enabled, supply the parameters, otherwise fall back to defaults */
if (This->StateBlock->renderstate[D3DRS_POINTSCALEENABLE]) {
- GLfloat att[3] = {1.0, 0.0, 0.0};
+ GLfloat att[3] = {1.0f, 0.0f, 0.0f};
att[0] = *((float*)&This->StateBlock->renderstate[D3DRS_POINTSCALE_A]);
att[1] = *((float*)&This->StateBlock->renderstate[D3DRS_POINTSCALE_B]);
att[2] = *((float*)&This->StateBlock->renderstate[D3DRS_POINTSCALE_C]);
-#if defined(GL_VERSION_1_4)
- glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, att);
- checkGLcall("glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, ...);\n");
-#elif defined(GL_EXT_point_parameters)
- glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, att);
- checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
-#elif defined(GL_ARB_point_parameters)
- glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, att);
- checkGLcall("glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, ...);\n");
-#else
- TRACE("D3DRS_POINTSCALEENABLE not supported on this opengl\n");
-#endif
+ if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+ GL_EXTCALL(glPointParameterfvEXT)(GL_DISTANCE_ATTENUATION_EXT, att);
+ checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
+ } else {
+ TRACE("D3DRS_POINTSCALEENABLE not supported on this opengl\n");
+ }
} else {
- GLfloat att[3] = {1.0, 0.0, 0.0};
-#if defined(GL_VERSION_1_4)
- glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, att);
- checkGLcall("glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, ...);\n");
-#elif defined(GL_EXT_point_parameters)
- glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, att);
- checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
-#elif defined(GL_ARB_point_parameters)
- glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, att);
- checkGLcall("glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, ...);\n");
-#else
- TRACE("D3DRS_POINTSCALEENABLE not supported, but not on either\n");
-#endif
- }
+ GLfloat att[3] = {1.0f, 0.0f, 0.0f};
+ if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+ GL_EXTCALL(glPointParameterfvEXT)(GL_DISTANCE_ATTENUATION_EXT, att);
+ checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
+ } else {
+ TRACE("D3DRS_POINTSCALEENABLE not supported, but not on either\n");
+ }
+ }
break;
}
@@ -4268,12 +4238,12 @@
This->currentPalette = PaletteNumber;
#if defined(GL_EXT_paletted_texture)
if (GL_SUPPORT(EXT_PALETTED_TEXTURE)) {
- glColorTableEXT(GL_TEXTURE_2D, /* target */
- GL_RGBA, /* internal format */
- 256, /* table size */
- GL_RGBA, /* table format */
- GL_UNSIGNED_BYTE, /* table type */
- This->palettes[PaletteNumber]);
+ GL_EXTCALL(glColorTableEXT)(GL_TEXTURE_2D, /* target */
+ GL_RGBA, /* internal format */
+ 256, /* table size */
+ GL_RGBA, /* table format */
+ GL_UNSIGNED_BYTE, /* table type */
+ This->palettes[PaletteNumber]);
checkGLcall("glColorTableEXT");
} else {
/* Delayed palette handling ... waiting for software emulation into preload code */
diff -uP /cvs-src/wine-pending/d3d8_48/directx.c dlls/d3d8/directx.c
--- /cvs-src/wine-pending/d3d8_48/directx.c 2003-06-01 19:23:19.000000000 +0200
+++ dlls/d3d8/directx.c 2003-06-01 19:06:26.000000000 +0200
@@ -646,6 +646,10 @@
This->gl_info.vs_nv_version = VS_VERSION_NOT_SUPPORTED;
This->gl_info.vs_ati_version = VS_VERSION_NOT_SUPPORTED;
+#define USE_GL_FUNC(type, pfn) This->gl_info.pfn = NULL;
+ GL_EXT_FUNCS_GEN;
+#undef USE_GL_FUNC
+
/* Retrieve opengl defaults */
glGetIntegerv(GL_MAX_CLIP_PLANES, &gl_max);
This->gl_info.max_clipplanes = min(MAX_CLIPPLANES, gl_max);
@@ -759,6 +763,10 @@
}
}
+#define USE_GL_FUNC(type, pfn) This->gl_info.pfn = (type) glXGetProcAddressARB(#pfn);
+ GL_EXT_FUNCS_GEN;
+#undef USE_GL_FUNC
+
GLX_Extensions = glXQueryExtensionsString(display, DefaultScreen(display));
FIXME("GLX_Extensions reported:\n");
More information about the wine-patches
mailing list