WineHQ: Assorted spelling fixes

Francois Gouget fgouget at free.fr
Fri Apr 9 07:22:44 CDT 2004



Changelog:

 * wwn/wn19990627_2.xml
   wwn/wn20011125_109.xml
   wwn/wn20020807_131.xml
   wwn/wn20030117_153.xml
   wwn/wn20030307_160.xml
   wwn/wn20040402_217.xml
   wwn/wn20040409_218.xml

   Assorted spelling fixes


-- 
Francois Gouget         fgouget at free.fr        http://fgouget.free.fr/
        War doesn't determine who's right.  War determines who's left.
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Index: wwn/wn19990627_2.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn19990627_2.xml,v
retrieving revision 1.6
diff -u -r1.6 wn19990627_2.xml
--- a/wwn/wn19990627_2.xml	16 Dec 2003 17:09:26 -0000	1.6
+++ b/wwn/wn19990627_2.xml	9 Apr 2004 12:17:40 -0000
@@ -150,7 +150,7 @@
 <li /> native DLLs (the one used by Windows, allowing Wine to dynamically load
 libraries built for Windows)
 
-<li /> .so DLLs (.so is the Linux (and some other Unices) functionnaly
+<li /> .so DLLs (.so is the Linux (and some other Unices) functionally
 equivalent to Windows DLLs, exporting symbols - variables and functions -
 but no resources, nor importation of other DLLs (in a Wine
 understanding)
@@ -504,7 +504,7 @@
 
 It seems Micro-Windows driver systmem (graphics engine) is designed
 (optimized) with the assumption that the underlying drivers only can do very
-low-level operation like pixel drawing that is they are basicly dumb frame
+low-level operation like pixel drawing that is they are basically dumb frame
 buffers.
 
 <p />
Index: wwn/wn20011125_109.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20011125_109.xml,v
retrieving revision 1.7
diff -u -r1.7 wn20011125_109.xml
--- a/wwn/wn20011125_109.xml	16 Dec 2003 17:09:27 -0000	1.7
+++ b/wwn/wn20011125_109.xml	9 Apr 2004 12:17:50 -0000
@@ -390,7 +390,7 @@
 	    <li>Certain menu popups either fail to display, or bomb.</li>
             <li>Needs work in comctl32 rebar for extra space.</li>
 	</ul>
-    <li>OE seems to basicly work.</li>
+    <li>OE seems to basically work.</li>
         <ul>
 	    <li>Can display messages, change folders, and create messages.</li>
             <li>Cannot invoke address book, but can request address list
Index: wwn/wn20020807_131.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20020807_131.xml,v
retrieving revision 1.9
diff -u -r1.9 wn20020807_131.xml
--- a/wwn/wn20020807_131.xml	20 Jan 2004 21:08:18 -0000	1.9
+++ b/wwn/wn20020807_131.xml	9 Apr 2004 12:18:00 -0000
@@ -393,7 +393,7 @@
 </p><p>
 The game starts smoothly enough but keyboard is dead. When i press any key 
 it will instantly drop out and quit. No error message or breaks.
-Considering the keyboard makes you move it basicly leaves you jumping up and 
+Considering the keyboard makes you move it basically leaves you jumping up and 
 down shooting at everything that comes..=) Other than the keyboard error 
 tribes runs fine.
 </p></quote>
Index: wwn/wn20030117_153.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20030117_153.xml,v
retrieving revision 1.6
diff -u -r1.6 wn20030117_153.xml
--- a/wwn/wn20030117_153.xml	16 Dec 2003 17:09:27 -0000	1.6
+++ b/wwn/wn20030117_153.xml	9 Apr 2004 12:18:20 -0000
@@ -236,7 +236,7 @@
 This is, btw, another reason that gecko isn't very well suited. It would
 require a lot more work to butcher gecko (simply because of it's size and
 complexity) into these stub dlls, than it would to do so to KHTML/KJS.
-Either way, it's a lot of work that unfortunatly I don't have all that
+Either way, it's a lot of work that unfortunately I don't have all that
 much time to do at the moment.
 </p><p>
 Hopefully my job hunting will calm down soon, and I will have time to
Index: wwn/wn20030307_160.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20030307_160.xml,v
retrieving revision 1.5
diff -u -r1.5 wn20030307_160.xml
--- a/wwn/wn20030307_160.xml	16 Dec 2003 17:09:27 -0000	1.5
+++ b/wwn/wn20030307_160.xml	9 Apr 2004 12:18:09 -0000
@@ -550,7 +550,7 @@
 And I call that non-intuitive too.
 I think it should be the other way around.</p><p>
 
-then it writes out the function so basicly if foo calls bar
+then it writes out the function so basically if foo calls bar
 then the display look like this:
 <ul><code><ul>
   bar</ul>
Index: wwn/wn20040402_217.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20040402_217.xml,v
retrieving revision 1.3
diff -u -r1.3 wn20040402_217.xml
--- a/wwn/wn20040402_217.xml	6 Apr 2004 21:16:09 -0000	1.3
+++ b/wwn/wn20040402_217.xml	9 Apr 2004 10:56:24 -0000
@@ -165,7 +165,7 @@
 It marks the beginning of an experiment not just in new forms of source 
 control, but in new ways for the Wine project to be organized and
 function. Nobody knows if it will catch on, but a few of us (me, dimi and
-alexandre) have been discussing trying out arch for some time. Carpe dium!
+alexandre) have been discussing trying out arch for some time. Carpe diem!
 </p><p>
 For those who already know arch, here are the details:
 </p><p>
@@ -231,7 +231,7 @@
      tla register-archive http://www.navi.cx/~mike/wine/archive/
      </code></ul></p><p>
 
-Once it's registered succesfully (you get a message when that
+Once it's registered successfully (you get a message when that
 happens), you can run the following command to check out the tree:
      <ul><code>
      tla get mike at winehq.org--wine/wine--mainline--0.9 winehq
@@ -480,7 +480,7 @@
 
 <p>Do you like to compile your own kernels?  Do you like trying
 out new patches to see what breaks?  If so, we could use your
-assistance..</p>
+assistance...</p>
 
 <p>Problems caused by Execshield and Prelinking still plague Wine
 development.  Thus far no good solutions have appeared.  Alexandre
@@ -531,7 +531,7 @@
 problem: under Windows and Wine (running cross compiled
 binaries) it's possible to redirect the stdout of a child
 process with CreateProcess using STARTF_USESTDHANDLES.
-However, if I CreateProcess an .exe.so from the WineLib
+However, if I CreateProcess a .exe.so from the WineLib
 version, the redirection is ignored.  The create_process
 function in process.c acts on this option in both cases, but
 I didn't investigate further.  Does anybody have an idea why
@@ -608,7 +608,7 @@
 http://sourcenav.sourceforge.net/</a></ul></p><p>
 
 It's pretty cool if you want to follow what goes
-where. All the pretty arrows too. (It's horazontal
+where. All the pretty arrows too. (It's horizontal
 along the top of the screen, not vertical) You can
 follow functions, stucts, header files. I used it when
 I was a programmer... 
@@ -626,7 +626,7 @@
 
 
 <p>It wasn't clear if Joel had meant to use one of these tools with
-Wine or not.  If so, Mike Hearn wasn't sure how use useful it would
+Wine or not.  If so, Mike Hearn wasn't sure how useful it would
 be.  Instead, he offered a quick overview of how things related
 to each other:</p>
 <quote who="Mike Hearn"><p>
Index: wwn/wn20040409_218.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20040409_218.xml,v
retrieving revision 1.4
diff -u -r1.4 wn20040409_218.xml
--- a/wwn/wn20040409_218.xml	9 Apr 2004 07:59:28 -0000	1.4
+++ b/wwn/wn20040409_218.xml	9 Apr 2004 12:02:40 -0000
@@ -78,7 +78,7 @@
 </ul></p></quote>
 
 <p>The first of those, configuring drives and ports with symbolic links,
-are the results of the new filesystem changes.  There's definitely
+is the result of the new filesystem changes.  There's definitely
 some interesting stuff in there.  It might take a few
 days for all the builds to be available, but you can grab them from
 <a href="http://www.winehq.org/site/download">our download page.</a></p>
@@ -266,7 +266,7 @@
 adopted Wine.  It's been a win-win situation for both projects and
 this year they've really started to make a lot of progress on their
 user interfaces.   This week Steven Edwards forwarded a message from
-their mailing,
+their mailing list,
 <quote who="Steven Edwards">Run abiword lately after those recent 
 changes?  simply amazing...the first REAL app to run on ROS...</quote></p>
 
@@ -289,8 +289,8 @@
 <p>Getting crypto and security related API's has come up more
 and more recently.  Jacek Chaupka wanted to know what was going on:</p>
 <quote who="Jacek Chaupka"><p>
-Has anybody started implementing CryptoApi in WINE?? If no mayby someone 
-can give me some clues how to start... I am not bad i C++ I think, but I 
+Has anybody started implementing CryptoApi in WINE?? If no maybe someone 
+can give me some clues how to start... I am not bad in C++ I think, but I 
 have never make thing like that. I don't promise I will do that, but I 
 can try... :)
 </p></quote>
@@ -380,8 +380,8 @@
 I've also been working on the exec-shield problem over the last couple 
 of days.  My solution is similar to Mike Hearn's approach, but faster 
 and more compact, since it doesn't require loading of libc twice or 
-static linking with glibc.  The idea is to use a staticly linked ELF 
-object, reserve memory and then load the target dynamicly linked object.
+static linking with glibc.  The idea is to use a statically linked ELF 
+object, reserve memory and then load the target dynamically linked object.
 </p><p>
 It seems to do what I want, but will require a patch or two to wine to 
 use MAP_FIXED when mapping the first megabyte of address space, and to 
@@ -416,7 +416,7 @@
 
 <p>Mike recognized the problem, 
 <quote who="Mike McCormack">
-Yeah, I'm aware of the problem with interitance... there might be a 
+Yeah, I'm aware of the problem with inheritance... there might be a 
 tricky way to fix it by setting WINELOADER to the name of a script that 
 runs "wld $winebinary"... otherwise wine will need to be modified.
 </quote></p>
@@ -512,7 +512,7 @@
 
 <section 
 	title="W95inf32 DLL Implementation" 
-	subject="W95INF32 implementation, incase it's useful to anybody"
+	subject="W95INF32 implementation, in case it's useful to anybody"
 	archive="http://www.winehq.org/hypermail/wine-devel/2004/04/0051.html" 
 	posts="1"
 	startdate="04/02/2004"
@@ -550,7 +550,7 @@
 gateway (see <a href="http://www.winehq.com/?issue=217">issue #217</a>
 for more details), but Mike Hearn added a new tool this week:</p>
 <quote who="Mike Hearn"><p>
-At Dimis request, I've added a new script to the root of the gateway tree.
+At Dimi's request, I've added a new script to the root of the gateway tree.
 </p><p>
 The genpatch program takes a series of patch ids as parameters and can
 generate and send an email to wine-patches with the combined diff of all
@@ -586,15 +586,15 @@
 <quote who="Shachar Shemesh"><p>
  Here are the formal instructions for compiling Wine with bidi support. 
  When doing so, it is recommended that you use a fairly recent version of 
- ICU (2.6 and up), or else there is going to be a runtime soft dependancy 
+ ICU (2.6 and up), or else there is going to be a runtime soft dependency 
  on some ICU files in the resulting Wine. No big deal - if these files 
  are not there, Wine will work just fine, only without BiDi support. 
  Still, this is not necessary.
 </p><p>
 Instructions:
 <ol>
-   <li> If you use a precompiled package (relatvely rare for ICU,
-      unfortunatly), make sure it has the static libraries as well. ICU
+   <li> If you use a precompiled package (relatively rare for ICU,
+      unfortunately), make sure it has the static libraries as well. ICU
       does not have these by default. If they are there, you may skip to
       step 8. Please note, however, that this will add about 7MB to the
       size of the resulting gdi.dll.so.</li>
@@ -642,7 +642,7 @@
       without the aforementioned patch, or set ICUUC_LIB and ICUDATA_LIB
       to the full path to libicuuc.a and libicudata.a respectively (they
       are called "libsicuuc.a" and "libsicudata.a" in newer version of
-      ICU). Please note that this means there is a runtime dependancy on
+      ICU). Please note that this means there is a runtime dependency on
       some ICU files for BiDi to work, as explained above.</li>
 </ul>
 </p><p>


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