[D3D8] fix compilation with brokens GL headers (again)
Raphael
fenix at club-internet.fr
Tue Apr 20 02:32:16 CDT 2004
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Hi,
many users complains about broken compilation after the HW vertex shader code
commit.
Changelog:
- fix the d3dcore_gl part of HW vertex shader support for brokens GL
headers
Regards,
Raphael
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