[D3D8] fix compilation with brokens GL headers (again)

Raphael fenix at club-internet.fr
Tue Apr 20 02:32:16 CDT 2004


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Hi,

 many users complains about broken compilation after the HW vertex shader code 
commit.

  Changelog:
   - fix the d3dcore_gl part of HW vertex shader support for brokens GL 
headers

Regards,
Raphael
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