Fix typo in d3d8/shader.c
Francois Gouget
fgouget at free.fr
Tue Apr 20 13:13:02 CDT 2004
On Tue, 20 Apr 2004, Ivan Leo Murray-Smith wrote:
> This was confirmed as being a typo by Christian Costa. This patch applies
> against current CVS.
> License: LGPL
I propose this patch instead:
Changelog:
* dlls/d3d8/shader.c
Fix typos.
Index: dlls/d3d8/shader.c
===================================================================
RCS file: /var/cvs/wine/dlls/d3d8/shader.c,v
retrieving revision 1.21
diff -u -r1.21 shader.c
--- a/dlls/d3d8/shader.c 20 Apr 2004 00:28:48 -0000 1.21
+++ b/dlls/d3d8/shader.c 20 Apr 2004 12:26:23 -0000
@@ -703,19 +703,19 @@
case 11: numTemps=12;
numConstants=96;
strcpy(tmpLine, "!!ARBvp1.0\n");
- TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
+ TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
break;
case 20: numTemps=12;
numConstants=256;
strcpy(tmpLine, "!!ARBvp2.0\n");
FIXME_(d3d_hw_shader)("No work done yet to support vs2.0 in hw\n");
- TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
+ TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
break;
case 30: numTemps=32;
numConstants=256;
strcpy(tmpLine, "!!ARBvp3.0\n");
FIXME_(d3d_hw_shader)("No work done yet to support vs3.0 in hw\n");
- TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
+ TRACE_(d3d_hw_shader)("GL HW (%u) : %s", strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
break;
default:
numTemps=12;
@@ -729,7 +729,7 @@
for (i = 0; i < nUseTempRegister/*we should check numTemps here*/; i++) {
sprintf(tmpLine, "TEMP T%ld;\n", i);
++lineNum;
- TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
+ TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
strcat(pgmStr,tmpLine);
}
for (i = 0; i < nUseAddressRegister; i++) {
@@ -822,7 +822,7 @@
continue;
default:
- FIXME_(d3d_hw_shader)("Cant handle opcode %s in hwShader\n", curOpcode->name);
+ FIXME_(d3d_hw_shader)("Can't handle opcode %s in hwShader\n", curOpcode->name);
}
if (curOpcode->num_params > 0) {
@@ -837,13 +837,13 @@
}
strcat(tmpLine,";\n");
++lineNum;
- TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
+ TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
strcat(pgmStr, tmpLine);
}
}
strcpy(tmpLine, "END\n");
++lineNum;
- TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Dont add /n to this line as already in tmpLine */
+ TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s", lineNum, strlen(pgmStr), tmpLine); /* Don't add \n to this line as already in tmpLine */
strcat(pgmStr, tmpLine);
}
--
Francois Gouget fgouget at free.fr http://fgouget.free.fr/
Avoid the Gates of Hell - use Linux.
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