[D3D] Improve D3D7 compatibility

Christian Costa titan.costa at wanadoo.fr
Fri Mar 19 17:54:48 CST 2004


Hi,

This makes Summoner recognize our D3D7 driver.

Changelog:
Improve D3D7 compatibility.

Christian Costa   titan.costa at wanadoo.fr

-------------- next part --------------
Index: mesa.c
===================================================================
RCS file: /home/wine/wine/dlls/ddraw/d3ddevice/mesa.c,v
retrieving revision 1.151
diff -u -r1.151 mesa.c
--- mesa.c	30 Jan 2004 22:57:43 -0000	1.151
+++ mesa.c	19 Mar 2004 22:44:41 -0000
@@ -4091,7 +4091,7 @@
       D3DDEVCAPS_EXECUTEVIDEOMEMORY | D3DDEVCAPS_FLOATTLVERTEX | D3DDEVCAPS_TEXTURENONLOCALVIDMEM | D3DDEVCAPS_TEXTURESYSTEMMEMORY |
       D3DDEVCAPS_TEXTUREVIDEOMEMORY | D3DDEVCAPS_TLVERTEXSYSTEMMEMORY | D3DDEVCAPS_TLVERTEXVIDEOMEMORY |
       /* D3D 7 capabilities */
-      D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_HWTRANSFORMANDLIGHT | D3DDEVCAPS_HWRASTERIZATION;
+      D3DDEVCAPS_DRAWPRIMITIVES2 /*| D3DDEVCAPS_HWTRANSFORMANDLIGHT*/ | D3DDEVCAPS_HWRASTERIZATION | D3DDEVCAPS_DRAWPRIMITIVES2EX;
     fill_opengl_primcaps(&(opengl_device_caps.dpcLineCaps));
     fill_opengl_primcaps(&(opengl_device_caps.dpcTriCaps));
     opengl_device_caps.dwDeviceRenderBitDepth  = DDBD_16|DDBD_24|DDBD_32;


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