Ann and Jason Edmeades
us at the-edmeades.demon.co.uk
Tue Sep 28 15:12:32 CDT 2004
(Thanks for applying 2+3+4 together)
This change is larger because I have duplicated the code from dx8 and
d3dcore_gl.h into wine-d3d and wined3d_gl.h so both old and new code can
call and use it for the short term, one of the subsequent patches should
clean up the old versions once no one needs them.
- Move into wined3d and call from d3d9 the GetAdapterId function and copy
all the gl declarations into the more global wined3d_gl header file
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