[wined3d] non-power 2 textures.

Oliver Stieber oliver_stieber at yahoo.co.uk
Fri Jul 8 13:51:45 CDT 2005


Hi,
This patch implements basic non-power 2 texture in
wined3d.
It also fixes a typo in drawprim that was causing
vertex declarations to
crash.

This version of non-power2 textures will be superseded
in future patches.

I'll try to send though a list of applications and
demos that start to work with future patches.


		
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