wined3d mipmap levels (ATI workaround)
Oliver Stieber
oliver_stieber at yahoo.co.uk
Fri Jul 15 11:03:46 CDT 2005
Hi,
This patch sets mipmap levels correctly (even with
ATI's buggy drivers)
The numbers in the dx9_texture_addressing should now
appear black,
it should also slightly speed up Axis and allies and
Settlers heritage of the
king and prevent the textures from
flickering (or not appearing at all) in many other
games and demos.
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