[WINEHQ] Assorted spelling fixes

Francois Gouget fgouget at free.fr
Thu Jul 28 06:29:24 CDT 2005


Changelog:

  * wwn/wn19990718_4.xml
    wwn/wn20010506_94.xml
    wwn/wn20010816_102.xml
    wwn/wn20030214_157.xml
    wwn/wn20050708_282.xml
    wwn/wn20050715_283.xml
    wwn/wn20050722_284.xml

    Francois Gouget <fgouget at free.fr>
    Assorted spelling fixes


-- 
Francois Gouget         fgouget at free.fr        http://fgouget.free.fr/
             "Lotto: A tax on people who are bad at math." -- unknown
           "Windows: Microsoft's tax on computer illiterates." -- WE7U
-------------- next part --------------
Index: wwn/wn19990718_4.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn19990718_4.xml,v
retrieving revision 1.10
diff -u -p -r1.10 wn19990718_4.xml
--- wwn/wn19990718_4.xml	28 Mar 2005 16:22:18 -0000	1.10
+++ wwn/wn19990718_4.xml	28 Jul 2005 10:45:28 -0000
@@ -102,10 +102,10 @@ However I think I have found an hopefull
 <p />
 
 Using preprocessor "magic" it seems to be possible to rename the name 
-spaces to avoid collsions. Instead of doing 
+spaces to avoid collisions. Instead of doing 
 <ul><code>
         #include &lt;stdio.h&gt; /* libc */<br />
-        #include "stdio.h&gt; /* CRTDLL */
+        #include "stdio.h" /* CRTDLL */
 </code></ul>
 you do 
 <ul><code>
Index: wwn/wn20010506_94.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20010506_94.xml,v
retrieving revision 1.9
diff -u -p -r1.9 wn20010506_94.xml
--- wwn/wn20010506_94.xml	5 Jul 2005 14:42:33 -0000	1.9
+++ wwn/wn20010506_94.xml	9 Jul 2005 02:11:28 -0000
@@ -166,7 +166,7 @@ following dilemna:</p>
    sidelines should you decide to go for it, and perhaps offer the
    occasional nugget of advice. Speaking of which, I do hope that you've
    seen the font &amp; printing code in the Corel wine tree.  It may not
-   do you much immediate good, but I suspect that it could be a usefull
+   do you much immediate good, but I suspect that it could be a useful
    reference point.                                </p></quote>
  
 <p>He also asked, <quote who="Gavriel State">
Index: wwn/wn20010816_102.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20010816_102.xml,v
retrieving revision 1.9
diff -u -p -r1.9 wn20010816_102.xml
--- wwn/wn20010816_102.xml	24 Mar 2004 16:18:47 -0000	1.9
+++ wwn/wn20010816_102.xml	9 Jul 2005 02:11:36 -0000
@@ -183,7 +183,7 @@ with errors in invalid class names. Chan
 "button" class to my own custom name ("ifbutton") and it starts fine. (so
 the original class.c works). Had a whole lot of other errors but i'll get to
 them later. I'm reading up on how to debug wine at the moment (i'm a new
-user) so hopefully i'll get some more usefull info to you later.</quote></p>
+user) so hopefully i'll get some more useful info to you later.</quote></p>
 
 
 </section>
Index: wwn/wn20030214_157.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20030214_157.xml,v
retrieving revision 1.9
diff -u -p -r1.9 wn20030214_157.xml
--- wwn/wn20030214_157.xml	4 Jan 2005 19:49:24 -0000	1.9
+++ wwn/wn20030214_157.xml	9 Jul 2005 02:12:27 -0000
@@ -280,7 +280,7 @@ http://people.redhat.com/mstefani/wine/s
 (if we decide to adopt smatch it should probably go to 
 <tt>$wine/tools/smatch/</tt>)
 to find code path with missing LeaveCriticalSection's. Scripts to find
-some other usefull things like fd, DC, GDI obejects leaks should be easy
+some other useful things like fd, DC, GDI objects leaks should be easy
 to write.
 </ul></p></quote>
 
Index: wwn/wn20050708_282.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20050708_282.xml,v
retrieving revision 1.1
diff -u -p -r1.1 wn20050708_282.xml
--- wwn/wn20050708_282.xml	11 Jul 2005 05:26:42 -0000	1.1
+++ wwn/wn20050708_282.xml	28 Jul 2005 10:33:46 -0000
@@ -106,7 +106,7 @@ Its main goal is to get lost in the wood
 <a href="http://www.startcom.org">StartCom
 Linux</a>.  This week they released a new version of their Multimedia Edition, 
 <a href="http://www.startcom.org/index.php?lang=en&amp;app=40">ML-4.0.4</a>,
-with a new version of Wine.  They've put together their own RPM's, but
+with a new version of Wine.  They've put together their own RPMs, but
 don't be fooled by the 0.99 version number.  What you're actually getting
 is wine-20050524.  
 </p>
@@ -127,11 +127,11 @@ his recent patches:</p>
 
 <p>1.</p>
 <quote who="Oliver Stieber"><p>
-This patch agains winecvs 2005-05-13 adds support for
+This patch against winecvs 2005-05-13 adds support for
 Stateblocks, sampler states and swapchains to wined3d
 There are a few spelling fixes and tidyups,
-and a fix for some errors with cubtexture introduced
-in the interface seperation patch.
+and a fix for some errors with cubetexture introduced
+in the interface separation patch.
 </p><p>
 With this patch the following demos now run correctly:
 </p><p>
@@ -187,7 +187,7 @@ This patch adds support for Vertex decla
 The parsing of vertex declarations has been tidied up,
 d3d8 declarations are
 converted into d3d9 declarations so that only one type
-of declaration need to
+of declaration needs to
 be managed in the code. Vertex declarations are no
 longer parsed into FVF's
 since the fvf doesn't support everything vertex
@@ -195,8 +195,8 @@ declarations support.
 </p><p>
 There is a minor issue in that vertex shader constants
 provided by d3d8 declarations aren't
-parsed properly yet, but this will be impmeted with
-vertx shaders.
+parsed properly yet, but this will be implemented with
+vertex shaders.
 </p></quote>
 
 <p>3.</p>
@@ -208,7 +208,7 @@ to the correct 
 <ul>
 _D3DCAPS9.PixelShader1xMaxValue;</ul></p><p>
 
-To my knowlage this doesn't fix anything but does
+To my knowledge this doesn't fix anything but does
 enable code with the correct name to compile properly.
 </p></quote>
 
@@ -231,7 +231,7 @@ wined3d make it into cvs.
 
 <p>6.</p>
 <quote who="Oliver Stieber"><p>
- This patch causses d3d9 to call wined3d for
+ This patch causes d3d9 to call wined3d for
 GetDirect3D instead of using the ->direct3D instance,
 which is no longer valid.
 </p></quote>
@@ -242,7 +242,7 @@ which is no longer valid.
  wined3d.
 </p><p> 
  additionally a couple of minor issues that prevented
- anything from running have been fixes.
+ anything from running have been fixed.
 </p><p> 
  the non-power2 texture check in wined3d/device.c has
  been changed to ignore rendertargets
@@ -256,7 +256,7 @@ which is no longer valid.
 <quote who="Oliver Stieber"><p>
 This patch tidies up a few texture bugs
 <ul>
-    <li>Makes all newly created surfces dirty, so that
+    <li>Makes all newly created surfaces dirty, so that
 they are loaded properly the first time around.</li>
     <li>Replaces some calls to cubetexture in basetexture
 to calls to basetexture.</li>
@@ -293,7 +293,7 @@ support additional versions of Direct3D.
 This patch implements rendertargets using either
 textures, swapchains or standalone surfaces.
 </p><p>
-This patch is only dependand on winecvs but.....
+This patch is only dependent on winecvs but.....
 </p><p>
 When applying this patch along with the stateblock
 patch the following lines in wined3d/stateblock.c :
@@ -310,7 +310,7 @@ render target calls with relays to wined
 <p>13.</p>
 <quote who="Oliver Stieber"><p>
 This patch against wine-cvs adds support adds support
-for vertex decalrations to wined3d and d3d9.
+for vertex declarations to wined3d and d3d9.
 </p></quote>
 
 <p>14.</p>
@@ -368,7 +368,7 @@ description of that tab to briefly expla
 (inc. "Graphics").  In fact, I'm procrastinating, so maybe I'll just
 try to submit a patch for that.
 </p><p>
-So if you want to change systemwide overrides:
+So if you want to change system-wide overrides:
 <ol>
 <li> Select "Default Settings" in the Applications tab.</li>
 <li> Then move to the "Libraries" tab and enter the name of the DLL in
@@ -391,7 +391,7 @@ The current design is totally braindead 
 <ul>
 <li> As you pointed out it's not very intuitive that selecting an item in
   the first tab affects the semantics of the other tabs (even if it
-  would be documented).</li>
+  were documented).</li>
 
 <li> It's not clear which settings are global-only - we could disable the
   controls but it would still be confusing IMHO. Also the drives tab
@@ -434,7 +434,7 @@ settings invariably exist to work around
 Eg, even "Windows Version" will hopefully be fixed sometime later this
 year (?) by switching us to 2K/XP mode by default and by nailing the last
 DCOM problems. Desktop mode will eventually (I hope) become the
-"winedesktop" program that was done years ago, I'm not sure what AJ plans
+"winedesktop" program that was done years ago, I'm not sure what AJ's plans
 are here though.
 </p><p>
 Eventually nobody should have to use winecfg for anything. Let's spend our
@@ -494,7 +494,7 @@ cabinet.dll. What's the best way to acco
 <li> dynamically loading an elf library at runtime</li>
 <li> do configure checks at ./configure and link statically</li>
 <li> do the same and link dynamically</li>
-<li> checkin a windows-version of this LZX compressor to wine cvs and use 
+<li> check in a windows-version of this LZX compressor to wine cvs and use 
   that at runtime.</li>
 </ol></p><p>
 Web site:
@@ -505,7 +505,7 @@ http://www.speakeasy.org/~russotto/chm/<
 compressor and explained,
 <quote who="Steven Edwards">
 
-If its not too big I would rather go this route to make it less trouble 
+If it's not too big I would rather go this route to make it less trouble 
 to share the dll with ROS.
 </quote></p>
 
Index: wwn/wn20050715_283.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20050715_283.xml,v
retrieving revision 1.1
diff -u -p -r1.1 wn20050715_283.xml
--- wwn/wn20050715_283.xml	18 Jul 2005 23:20:42 -0000	1.1
+++ wwn/wn20050715_283.xml	26 Jul 2005 08:38:06 -0000
@@ -92,7 +92,7 @@ of them really touched on the developmen
 definitely been a lot of CVS commits, so don't base development on the
 lack of mailing list threads.
 </p>
-<p>More Direct3D 9 work has made it's way into the Wine tree. 
+<p>More Direct3D 9 work has made its way into the Wine tree. 
 Oliver Stieber announced this week that Half-Life 2 will now run, however
 performance seems to be pretty bad and requires more work.  More
 importantly, you can now run demos and check for regressions.
@@ -108,8 +108,8 @@ General overview
 <ul>
 <li> some demos give odd crash on exit</li>
 <li> resizing windows is hacked (blame me) -- instead of stretching the output
--- it simply changes the vireport size</li>
-<li> for programs that enumerate display modes the screen flashes alot</li>
+-- it simply changes the viewport size</li>
+<li> for programs that enumerate display modes the screen flashes a lot</li>
 <li> for programs that enumerate display formats it takes a LONG time to
 startup</li></ul></p></quote>
 <p>
@@ -125,7 +125,7 @@ http://www.winehq.org/hypermail/wine-pat
 I've been working on an improved version that looks up
 what the graphics card supports once and generates a
 lookup table for later validation which makes the
-checks more or less instant, but it's not quite yet
+checks more or less instantaneous, but it's not quite yet
 ready yet.</p></quote>
 
 <p>Jesse Allen reported some realworld things were working better:</p>
@@ -206,7 +206,7 @@ one wineserver synchronize locks:</p>
 I guessed it is not needed to communicate between servers... I think user
 program will calls shared wineserver directly.
 </p><p>
-I need to get worked shared wineserver ASAP and am ready to do some coding for
+I need to get a working shared wineserver ASAP and am ready to do some coding for
 it.
 Have you any instructions for me or I need to patching it as I see.
 </p></quote>
@@ -289,7 +289,7 @@ main+0xc6(1, 8047868, 8047870)<br />
 _start+0x5d(1, 804795c, 0, 8047979, 80479f6, 8047a0a)
 </code></ul>
 </p><p>
-bebugger_attach calls suspend_process then stop_thread
+debugger_attach calls suspend_process then stop_thread
 </p><p>
 stop_thread sends a SIGUSR1 at the thread of interest. The result of this is 
 that the thread is terminated and there is nothing to attach to....
@@ -329,7 +329,7 @@ In future it'll also store the sigcontex
 works.</p></quote>
 
 <p>POSIX defines two different user-defined signals that can be sent
-and caught be applications: SIGUSR1 and SIGUSR2.  Wine currently uses
+and caught by applications: SIGUSR1 and SIGUSR2.  Wine currently uses
 both and there's a need for more.  That may or may not have
 been what Mike was referring to when he said SIGUSR1 could also be used
 for the sigcontext.  Discussion in the past focused on muxing the
Index: wwn/wn20050722_284.xml
===================================================================
RCS file: /var/cvs/lostwages/wwn/wn20050722_284.xml,v
retrieving revision 1.2
diff -u -p -r1.2 wn20050722_284.xml
--- wwn/wn20050722_284.xml	23 Jul 2005 20:45:04 -0000	1.2
+++ wwn/wn20050722_284.xml	28 Jul 2005 11:22:22 -0000
@@ -91,7 +91,7 @@ We are on a mission to improve Wine unti
 </p><p>
 Over the past year we've completed support for a set of technologies key to making Windows applications install: the Component Object Model (COM aka OLE) DLLs and the Microsoft Installer service (MSI). That work is now largely done, and we would like to start taking advantage of it to showcase what Wine can do.
 </p><p>
-The basic idea is that if you send us a piece of software, we will commit to making it install. In exchange, we need you to promise to run a regression test of that installation, thereby insuring that it continues to install into the future. </p></quote> 
+The basic idea is that if you send us a piece of software, we will commit to making it install. In exchange, we need you to promise to run a regression test of that installation, thereby ensuring that it continues to install into the future. </p></quote> 
 
 </section>
 <section 
@@ -103,7 +103,7 @@ The basic idea is that if you send us a 
 >
 <topic>RPC / COM / OLE</topic>
 <p>Jeremy White sent a long email to wine-devel to discuss the
-big projects tackled by Codeweavers over the past few months:</p>
+big projects tackled by CodeWeavers over the past few months:</p>
 <quote who="Jeremy White"><p>
 
 You may have noticed Rob submitting a long string of OLE
@@ -111,7 +111,7 @@ patches.
 </p><p>
 That is formally the last set of 'hard work' we planned to
 do as part of our work on our 5.0 release.  Now we just
-have to do the 'easy part' - stabilizing for release &amp;&lt;g&amp;&gt;.
+have to do the 'easy part' - stabilizing for release &amp;lt;g&amp;gt;.
 </p><p>
 The big picture items included the window manager rewrite,
 the OLE/COM work, and the work on MSI.
@@ -187,7 +187,7 @@ marshaling proxies?), but installs most 
 <li>Dark Ages of Camelot - Installs fine.</li>
 <li>World of Warcraft - Installs fine.</li>
 <li>Starcraft - Installs fine.</li>
-<li>Wordperfect Office 12 - Installs fine. InstallShield.</li>
+<li>WordPerfect Office 12 - Installs fine. InstallShield.</li>
 <li>CSI Dark Motives - Installs fine. InstallShield.</li>
 <li>Google Earth - Installs fine. InstallShield.</li>
 <li>X-Win32 LX - Installs fine. InstallShield.</li>
@@ -271,7 +271,7 @@ with the stdole2.tlb typelib.  For some 
 <a href="http://www.winehq.com/?issue=238#Creating%20Type%20Libraries">#238</a>
 for more information about this topic.  Ivan wrote:</p>
 <quote who="Ivan Gyurdiev"><p>
-I was wondering what the status is of stdole2.tlb in wine.
+I was wondering what the status of stdole2.tlb is in wine.
 GTA: San Andreas will not install without it..
 
 <ul><a href="http://bugs.winehq.org/show_bug.cgi?id=3108">
@@ -284,7 +284,7 @@ generated using widl without some extens
 There are two options:
 <ol>
 <li> Generate the file manually by invoking ICreateTypeLib2 functions (I 
-believe Microsoft do it this way).</li>
+believe Microsoft does it this way).</li>
 <li> Add another mode to widl that allows the necessary forward references 
 in idl files. Huw Davies knows more about this problem.</li>
 
@@ -395,7 +395,7 @@ more and more ...
 At least five apps from wine-bug mailinglist throw up
 an exception which either reads: "Assertion Failed
 !bogus context in Local_Unwind()" or "in
-Exception_Handler". As a reference a filed 2 bugs, and
+Exception_Handler". As a reference I filed 2 bugs, and
 commented another one where you can read the
 +relay,+seh logs:
 <ul>


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