[WINED3D] stateblocks samplers swapchains

Oliver Stieber oliver_stieber at yahoo.co.uk
Sun Jun 12 19:45:02 CDT 2005


This patch agains winecvs 2005-05-13 adds support for
Stateblocks, sampler states and swapchains to wined3d
There are a few spelling fixes and tidyups,
and a fix for some errors with cubtexture introduced
in the interface seperation patch.

With this patch the following demos now run correctly:

from http://www.codesampler.com/dx9src.htm
dx9_primitive_types
dx9_texture
dx9_vertex_data
dx9_multitexture
dx9_texture_mipmapping
dx9_indexed_geometry
dx9_texture_filtering
dx9_initilization
dx9_texture_subloading
dx9_offscreen_rendering
dx9_1pass_emboss_bump_mapping
dx9_2pass_emboss_bump_mapping
dx9_tokamak_chailIGHTSn
dx9_effect_simple
dx9_texture_dot3_blending
dx9_point_light
dx9_spot_light
dx9_alpha_blending_texture


from http://triplebuffer.devmaster.net/tutorials.php

tb_dx9_04
tb_dx9_06
tb_dx9_07
tb_dx9_08
tb_dx9_10
BumpMapping


from
http://www.clootie.ru/delphi/download_dx90.html#Direct3D
CreateDevice
Verticies
Matricies
Textures
Lights


	
	
		
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