D3D: define some flags
Mike McCormack
mike at codeweavers.com
Thu Jun 16 10:23:50 CDT 2005
ChangeLog:
Oliver Stieber <oliver_stieber at yahoo.co.uk>
* define some flags
-------------- next part --------------
Index: include/d3d9types.h
===================================================================
RCS file: /home/wine/wine/include/d3d9types.h,v
retrieving revision 1.8
diff -u -p -r1.8 d3d9types.h
--- include/d3d9types.h 3 Mar 2005 13:57:15 -0000 1.8
+++ include/d3d9types.h 16 Jun 2005 15:23:43 -0000
@@ -207,7 +207,8 @@
#define D3DPRESENTFLAG_DEVICECLIP 0x00000004 /* Clip the window blited into the client area 2k + xp only */
#define D3DPRESENTFLAG_VIDEO 0x00000010 /* backbuffer 'may' contain video data */
-
+#define D3DPRESENT_BACK_BUFFERS_MAX 3L
+#define D3DPRESENT_RATE_DEFAULT 0x00000000
/****************************
* Vertex Shaders Declaration
@@ -811,6 +812,7 @@ typedef enum _D3DFORMAT {
D3DFMT_D16_LOCKABLE = 70,
D3DFMT_D32 = 71,
D3DFMT_D15S1 = 73,
+ D3DFMT_D24S8 = 75,
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_D16 = 80,
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