[wined3d] swapchains - 2

Oliver Stieber oliver_stieber at yahoo.co.uk
Wed Jun 22 07:26:49 CDT 2005


** This patch doesn't include the fix duplicated in
the GetDirect3D patch. **

This patch mostley implements swapchains in
 wined3d.
 
 additionally a couple of minor issues that prevented
 anything from running have been fixes.
 
 the non-power2 texture check in wined3d/device.c has
 been changed to ignore rendertargets
 
 direct3d is no longer deleted in d3d9/device.c,
 because d3d9/device.c no longer holds a reference to
 a
 direct3d instance.



	
	
		
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