d3dx: VertexBuffer should keep reference to the parent device
object.
Vitaliy Margolen
wine-patch at kievinfo.com
Sun Apr 2 14:24:00 CDT 2006
ChangeLog:
d3dx: VertexBuffer should keep reference to the parent device object.
dlls/d3d8/d3d8_private.h | 3 +++
dlls/d3d8/device.c | 2 ++
dlls/d3d8/vertexbuffer.c | 1 +
dlls/d3d9/d3d9_private.h | 3 +++
dlls/d3d9/vertexbuffer.c | 3 +++
5 files changed, 12 insertions(+), 0 deletions(-)
-------------- next part --------------
196814c746dc8ab2f873db6eda0d70dfad77f391
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 31fe04c..c0f8eb0 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -295,6 +295,9 @@ struct IDirect3DVertexBuffer8Impl
/* IDirect3DResource8 fields */
IWineD3DVertexBuffer *wineD3DVertexBuffer;
+
+ /* Parent reference */
+ LPDIRECT3DDEVICE8 parentDevice;
};
/* --------------------- */
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index e784634..3ff8db2 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -418,6 +418,8 @@ HRESULT WINAPI IDirect3DDevice8Impl_Crea
HeapFree(GetProcessHeap(), 0, object);
*ppVertexBuffer = NULL;
} else {
+ IUnknown_AddRef(iface);
+ object->parentDevice = iface;
*ppVertexBuffer = (LPDIRECT3DVERTEXBUFFER8) object;
}
return hrc;
diff --git a/dlls/d3d8/vertexbuffer.c b/dlls/d3d8/vertexbuffer.c
index 5ca8318..fc22936 100644
--- a/dlls/d3d8/vertexbuffer.c
+++ b/dlls/d3d8/vertexbuffer.c
@@ -57,6 +57,7 @@ ULONG WINAPI IDirect3DVertexBuffer8Impl_
if (ref == 0) {
IWineD3DVertexBuffer_Release(This->wineD3DVertexBuffer);
+ IUnknown_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This);
}
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 916cff2..02c15eb 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -353,6 +353,9 @@ typedef struct IDirect3DVertexBuffer9Imp
/* IDirect3DResource9 fields */
IWineD3DVertexBuffer *wineD3DVertexBuffer;
+
+ /* Parent reference */
+ LPDIRECT3DDEVICE9 parentDevice;
} IDirect3DVertexBuffer9Impl;
/* --------------------- */
diff --git a/dlls/d3d9/vertexbuffer.c b/dlls/d3d9/vertexbuffer.c
index d679c14..b2c43a4 100644
--- a/dlls/d3d9/vertexbuffer.c
+++ b/dlls/d3d9/vertexbuffer.c
@@ -58,6 +58,7 @@ ULONG WINAPI IDirect3DVertexBuffer9Impl_
if (ref == 0) {
IWineD3DVertexBuffer_Release(This->wineD3DVertexBuffer);
+ IUnknown_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
@@ -180,6 +181,8 @@ HRESULT WINAPI IDirect3DDevice9Impl_Crea
FIXME("(%p) call to IWineD3DDevice_CreateVertexBuffer failed\n", This);
HeapFree(GetProcessHeap(), 0, object);
} else {
+ IUnknown_AddRef(iface);
+ object->parentDevice = iface;
TRACE("(%p) : Created vertex buffer %p\n", This, object);
*ppVertexBuffer = (LPDIRECT3DVERTEXBUFFER9) object;
}
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