wined3d: Output unhandled renderstates with debug_d3drenderstate.

Jan Zerebecki jan.wine at zerebecki.de
Tue Apr 4 08:34:28 CDT 2006


If this patch is rejected from inclusion, please tell me why, as i would have to
ask anyway.

From: Jan Zerebecki <jan.wine at zerebecki.de>
Changelog:
wined3d: Output unhandled renderstates with debug_d3drenderstate.
Move WINED3DRS_WRAP8-15 to the rest of it's kind.
---

 dlls/wined3d/device.c |   25 ++++++++++++-------------
 1 files changed, 12 insertions(+), 13 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 5df1ab2..51df0db 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3677,6 +3677,14 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen
     case WINED3DRS_WRAP5                     :
     case WINED3DRS_WRAP6                     :
     case WINED3DRS_WRAP7                     :
+    case WINED3DRS_WRAP8                     :
+    case WINED3DRS_WRAP9                     :
+    case WINED3DRS_WRAP10                    :
+    case WINED3DRS_WRAP11                    :
+    case WINED3DRS_WRAP12                    :
+    case WINED3DRS_WRAP13                    :
+    case WINED3DRS_WRAP14                    :
+    case WINED3DRS_WRAP15                    :
     /**
     http://www.cosc.brocku.ca/Offerings/3P98/course/lectures/texture/
     http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c/directx/graphics/programmingguide/FixedFunction/Textures/texturewrapping.asp
@@ -3686,7 +3694,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen
 
     so far as I can tell, wrapping and texture-coordinate generate go hand in hand,
     */
-    TRACE("(%p)->(%d,%ld) Texture wraping not yet supported\n",This, State, Value);
+        TRACE("(%p)->(%s,%ld) Texture wraping not yet supported\n",This, debug_d3drenderstate(State), Value);
     break;
     case WINED3DRS_MULTISAMPLEANTIALIAS      :
     {
@@ -3760,7 +3768,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen
     case WINED3DRS_ADAPTIVETESS_W :
     case WINED3DRS_ENABLEADAPTIVETESSELLATION :
     {
-        FIXME("(%p)->(%d,%ld) not handled yet\n", This, State, Value);
+        FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value);
         break;
     }
     case WINED3DRS_TWOSIDEDSTENCILMODE :
@@ -3882,7 +3890,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen
     case WINED3DRS_BLENDFACTOR :
     case WINED3DRS_SRGBWRITEENABLE :
     {
-        FIXME("(%p)->(%d,%ld) not handled yet\n", This, State, Value);
+        FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value);
         break;
     }
     case WINED3DRS_DEPTHBIAS :
@@ -3899,20 +3907,11 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen
         }
         break;
     }
-    case WINED3DRS_WRAP8 :
-    case WINED3DRS_WRAP9 :
-    case WINED3DRS_WRAP10 :
-    case WINED3DRS_WRAP11 :
-    case WINED3DRS_WRAP12 :
-    case WINED3DRS_WRAP13 :
-    case WINED3DRS_WRAP14 :
-    case WINED3DRS_WRAP15 :
     case WINED3DRS_SEPARATEALPHABLENDENABLE :
     case WINED3DRS_SRCBLENDALPHA :
     case WINED3DRS_DESTBLENDALPHA :
     case WINED3DRS_BLENDOPALPHA :
-        /*Put back later: FIXME("(%p)->(%d,%ld) not handled yet\n", This, State, Value); */
-        FIXME("(%p)->(%d,%ld) not handled yet\n", This, State, Value);
+        FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value);
         break;
     default:
         FIXME("(%p)->(%d,%ld) unrecognized\n", This, State, Value);



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