[WINED3D] Fix mipmap level count
Ivan Gyurdiev
ivg2 at cornell.edu
Fri Apr 21 03:21:47 CDT 2006
The current logic stops counting mipmapping level when any dimension
reaches size 1.
MSDN specifies that mipmapping should stop when we reach 1x1 size [ i.e.
when all dimensions reach 1 ].
This patch fixes an issue with MandelbrotSet.exe demo
(http://www.humus.ca/index.php?page=3D&&start=32).
Together with the D3DSIO_TEX patch, they are almost sufficient to get
the demo working properly.
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