[1/3] wined3d: Check Occlusion query GL calls.
H. Verbeet
hverbeet at gmail.com
Mon Aug 7 12:23:27 CDT 2006
These were missing.
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dlls/wined3d/query.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index 026a23a..93d595b 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -159,6 +159,7 @@ static HRESULT WINAPI IWineD3DQueryImpl
if (GL_SUPPORT(ARB_OCCLUSION_QUERY)) {
GLint samples;
GL_EXTCALL(glGetQueryObjectivARB(((WineQueryOcclusionData *)This->extendedData)->queryId, GL_QUERY_RESULT_ARB, &samples));
+ checkGLcall("glGetQueryObjectiv()\n");
TRACE("(%p) : Returning %d samples.\n", This, samples);
*data = samples;
} else {
@@ -326,9 +327,11 @@ static HRESULT WINAPI IWineD3DQueryImpl
if (GL_SUPPORT(ARB_OCCLUSION_QUERY)) {
if (dwIssueFlags & D3DISSUE_BEGIN) {
GL_EXTCALL(glBeginQueryARB(GL_SAMPLES_PASSED_ARB, ((WineQueryOcclusionData *)This->extendedData)->queryId));
+ checkGLcall("glBeginQuery()");
}
if (dwIssueFlags & D3DISSUE_END) {
GL_EXTCALL(glEndQueryARB(GL_SAMPLES_PASSED_ARB));
+ checkGLcall("glEndQuery()");
}
} else {
FIXME("(%p) : Occlusion queries not supported\n", This);
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