[42/47] WineD3D: Move WINED3DRS_NORMALDEGREE to the state table
Stefan Dösinger
stefan at codeweavers.com
Sun Dec 10 16:21:25 CST 2006
-------------- next part --------------
From fdf7381bfb878880a842faecd85e27e4a1fabecd Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan at codeweavers.com>
Date: Sun, 10 Dec 2006 19:57:02 +0100
Subject: [PATCH] WineD3D: Move WINED3DRS_NORMALDEGREE to the state table
---
dlls/wined3d/device.c | 8 +-------
dlls/wined3d/state.c | 8 +++++++-
2 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index d0e9be6..7668e85 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3429,6 +3429,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl
case WINED3DRS_PATCHSEGMENTS :
case WINED3DRS_DEBUGMONITORTOKEN :
case WINED3DRS_POSITIONDEGREE :
+ case WINED3DRS_NORMALDEGREE :
StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
break;
@@ -3439,13 +3440,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl
return WINED3DERR_INVALIDCALL;
}
- case WINED3DRS_NORMALDEGREE :
- {
- if(WINED3DDEGREE_LINEAR != Value)
- ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
- break;
- }
-
case WINED3DRS_MINTESSELLATIONLEVEL :
case WINED3DRS_MAXTESSELLATIONLEVEL :
case WINED3DRS_ADAPTIVETESS_X :
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 379412e..2057fe8 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1196,6 +1196,12 @@ static void state_positiondegree(DWORD s
ERR("(WINED3DRS_POSITIONDEGREE,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_POSITIONDEGREE]);
}
+static void state_normaldegree(DWORD state, IWineD3DStateBlockImpl *stateblock) {
+ TRACE("Stub\n");
+ if (stateblock->renderState[WINED3DRS_NORMALDEGREE] != D3DDEGREE_LINEAR)
+ ERR("(WINED3DRS_NORMALDEGREE,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_NORMALDEGREE]);
+}
+
const struct StateEntry StateTable[] =
{
/* State name representative, apply function */
@@ -1374,7 +1380,7 @@ const struct StateEntry StateTable[] =
{ /*170, WINED3DRS_TWEENFACTOR */ 0, state_nogl },
{ /*171, WINED3DRS_BLENDOP */ STATE_RENDER(WINED3DRS_BLENDOP), state_blendop },
{ /*172, WINED3DRS_POSITIONDEGREE */ STATE_RENDER(WINED3DRS_POSITIONDEGREE), state_positiondegree},
- { /*173, WINED3DRS_NORMALDEGREE */ STATE_RENDER(WINED3DRS_NORMALDEGREE), state_unknown },
+ { /*173, WINED3DRS_NORMALDEGREE */ STATE_RENDER(WINED3DRS_NORMALDEGREE), state_normaldegree },
/*172, WINED3DRS_POSITIONORDER */ /* Value assigned to 2 state names */
/*173, WINED3DRS_NORMALORDER */ /* Value assigned to 2 state names */
{ /*174, WINED3DRS_SCISSORTESTENABLE */ STATE_RENDER(WINED3DRS_SCISSORTESTENABLE), state_scissor },
--
1.4.2.4
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