WineD3D: Clean up SetRenderTarget

Stefan Dösinger stefan at codeweavers.com
Thu Dec 14 14:04:12 CST 2006


Am Donnerstag 14 Dezember 2006 20:48 schrieb Stefan Dösinger:
> Now that everything is in the state table we don't need the switch
> statement any more. Next step will be to move the applying to drawprim.
As Henry noticed the topic should be "Clean up SetRenderState", not 
SetRenderTarget...



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