wined3d: Add function pointers to glSupportOpSeparate and glSupportFuncSeparate

Vitaly Budovski vbudovsk at cs.rmit.edu.au
Wed Mar 1 06:46:06 CST 2006


wined3d: Add function pointers to glSupportOpSeparate and 
glSupportFuncSeparate

-------------- next part --------------
diff --git a/include/wine/wined3d_gl.h b/include/wine/wined3d_gl.h
index 200bba1..fa391ba 100644
--- a/include/wine/wined3d_gl.h
+++ b/include/wine/wined3d_gl.h
@@ -803,7 +803,9 @@ typedef void (APIENTRY * PGLFNBEGINOCCLU
 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
-
+/* OpenGL 2.0 */
+typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
 
 /****************************************************
  * OpenGL Official Version 
@@ -1032,6 +1034,9 @@ typedef enum _GL_SupportedExt {
     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC,      glVertexAttribPointerARB); \
     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC,  glEnableVertexAttribArrayARB); \
     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
+    /* OpenGL 2.0 */ \
+    USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
+    USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
 
 #define GLX_EXT_FUNCS_GEN \
     /** GLX_VERSION_1_3 **/ \


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