wined3d: Fix cut&paste-Typo

Detlef Riekenberg wine.dev at web.de
Fri Mar 3 15:40:22 CST 2006


Am Donnerstag, den 02.03.2006, 11:12 -0600 schrieb Alexandre Julliard:

> URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=f8ed06ea3dbdf0e45786712de0bfc65ef215e364

> wined3d: Opengl 2.x compile fix.

> +                GL_EXTCALL(glStencilFuncSeparate(GL_BACK, func, ref, mask));
> +                checkGLcall("glStencilOpSeparate(GL_BACK,...)");

Changelog: 

- wined3d: Fix cut&paste-Typo


-- 
By By ...
      ... Detlef
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