WineD3D vertexdeclaration fix

Roderick Colenbrander thunderbird2k at gmx.net
Sun Mar 12 09:27:31 CST 2006


Hi,

In the old d3d8 code SetVertexShader stored the so called vertex declaration
in the stateblock. In case of WineD3D this isn't done which breaks the
drawPrimitive code. This patch stores the vertex declaration again in the
stateblock which fixes Age Of Mythology.

Regards,
Roderick Colenbrander

-- 
"Feel free" mit GMX FreeMail!
Monat für Monat 10 FreeSMS inklusive! http://www.gmx.net
-------------- next part --------------
A non-text attachment was scrubbed...
Name: vdecl.patch
Type: text/x-patch
Size: 863 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20060312/df0d9760/vdecl.patch


More information about the wine-patches mailing list