wined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We already handle it where we should.

Vitaliy Margolen wine-patch at kievinfo.com
Sun Mar 12 21:19:25 CST 2006


ChangeLog:
wined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We already handle it where we should.

 dlls/wined3d/pixelshader.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)
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8847dadb8a94b0d0df38429f1b9327643410c64f
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c
index 6bc2c82..1b24f3d 100644
--- a/dlls/wined3d/pixelshader.c
+++ b/dlls/wined3d/pixelshader.c
@@ -721,6 +721,7 @@ static CONST SHADER_OPCODE pshader_ins [
     {D3DSIO_TEXREG2GB,"texreg2gb","undefined",   2, pshader_texreg2gb,   D3DPS_VERSION(1,2), D3DPS_VERSION(1,3)},
     {D3DSIO_TEXM3x2PAD,   "texm3x2pad",   "undefined",   2, pshader_texm3x2pad,   D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
     {D3DSIO_TEXM3x2TEX,   "texm3x2tex",   "undefined",   2, pshader_texm3x2tex,   D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
+    {D3DSIO_TEXM3x3PAD,   "texm3x3pad",   "undefined",   2, pshader_texm3x3pad,   D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
     {D3DSIO_TEXM3x3DIFF,  "texm3x3diff",  GLNAME_REQUIRE_GLSL,   2, pshader_texm3x3diff,  D3DPS_VERSION(0,0), D3DPS_VERSION(0,0)},
     {D3DSIO_TEXM3x3SPEC,  "texm3x3spec",  "undefined",   3, pshader_texm3x3spec,  D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
     {D3DSIO_TEXM3x3VSPEC, "texm3x3vspe",  "undefined",   2, pshader_texm3x3vspec, D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},


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