wined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We already handle it
where we should.
Vitaliy Margolen
wine-patch at kievinfo.com
Sun Mar 12 21:19:25 CST 2006
ChangeLog:
wined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We already handle it where we should.
dlls/wined3d/pixelshader.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
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8847dadb8a94b0d0df38429f1b9327643410c64f
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c
index 6bc2c82..1b24f3d 100644
--- a/dlls/wined3d/pixelshader.c
+++ b/dlls/wined3d/pixelshader.c
@@ -721,6 +721,7 @@ static CONST SHADER_OPCODE pshader_ins [
{D3DSIO_TEXREG2GB,"texreg2gb","undefined", 2, pshader_texreg2gb, D3DPS_VERSION(1,2), D3DPS_VERSION(1,3)},
{D3DSIO_TEXM3x2PAD, "texm3x2pad", "undefined", 2, pshader_texm3x2pad, D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
{D3DSIO_TEXM3x2TEX, "texm3x2tex", "undefined", 2, pshader_texm3x2tex, D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
+ {D3DSIO_TEXM3x3PAD, "texm3x3pad", "undefined", 2, pshader_texm3x3pad, D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
{D3DSIO_TEXM3x3DIFF, "texm3x3diff", GLNAME_REQUIRE_GLSL, 2, pshader_texm3x3diff, D3DPS_VERSION(0,0), D3DPS_VERSION(0,0)},
{D3DSIO_TEXM3x3SPEC, "texm3x3spec", "undefined", 3, pshader_texm3x3spec, D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
{D3DSIO_TEXM3x3VSPEC, "texm3x3vspe", "undefined", 2, pshader_texm3x3vspec, D3DPS_VERSION(1,0), D3DPS_VERSION(1,3)},
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