D3D8: Add a TRACE for IDirect3DDevice8Impl_CreateVertexBuffer
H. Verbeet
hverbeet at gmail.com
Sat Mar 25 20:19:00 CST 2006
Changelog:
- Add a TRACE for IDirect3DDevice8Impl_CreateVertexBuffer
-------------- next part --------------
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 525ded9..8652f05 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -398,6 +398,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Crea
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
HRESULT hrc = D3D_OK;
+ TRACE("(%p) Relay\n", This);
/* Allocate the storage for the device */
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexBuffer8Impl));
if (NULL == object) {
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