(Corrected) [winecfg] - Option to use GLSL for shaders]

Brian Hill dcatz at nc.rr.com
Tue May 16 15:37:23 CDT 2006


ChangeLog : Added Option For GLSL Support

This patch adds an option under the graphics tab to toggle the use of 
GLSL for shaders (used for Shader Model 2.0+ with WineD3D) as described 
at http://wiki.winehq.org/DirectX-Shaders.




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