d3d8 3: RenderTarget and BackBuffer are identical, so only test the RenderTarget.

Markus Amsler markus.amsler at oribi.org
Mon Nov 13 17:33:36 CST 2006


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   dlls/d3d8/tests/device.c |   37 ++++++++++++++++---------------------
   1 files changed, 16 insertions(+), 21 deletions(-)

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